I would like you to Justify your reasoning for this choice Like why do you like
that character +'s and -'s of that pacific character (if you can find any ^^)
for example
My favorite character is Ike from fire Emblem Because of his Above average
attack and his speed is perfect for time combo's witch will allow for a great
hit counter Ike's final smash also promotes this theory but the main advantage
of this character is the fact of his Attack range is the best so there is no
need for defensive and offense strategies
Marth. He was my best in Melee, and he still is my main character. He has
incredible range and power, above average speed and priority, and the ability to
combo multiple hits easily. His final smash, Critical Hit, is also probably the
best in the game, as it is an instant kill on any character at any damage.
Marth, undoubtedly. He was my main in Super Smash Brothers Melee as well. Back
when I was inexperienced with the game (this is still Melee I'm talking about),
my friend would have little trouble thoroughly trouncing me in the majority of
the matches we undertook. His main was Link. So I figured, "why not grab a
swordsman myself?" Note that I had little knowledge of the characters, let
alone tiers, so I suppose my next move was pure luck.
I picked Marth, and BAM! He kicked so much ass right from the start, standing
there eloquently (or arrogantly, as my disgruntled friend would put it) with his
cape blowing in the breeze. It wasn't long before my friend's Link was suffering
consecutive humiliations. It pretty much didn't matter who he chose from there
on; it was futile. So I worked from there to improve my Marth game.
Unfortunately, as I've never owned a Nintendo console (still don't), practice
sessions are few and far between.
At any rate, I'm glad to see he hasn't changed too much from Melee to Brawl (he
may even be better overall). I dislike the fact that his range was nerfed to a
degree, forcing me to relearn the timings of the attacks that had previously
been so ingrained in me. His forward smash is still very effective, and his
overall speed is just as good, if not slightly better, than his Melee
counterpart. I believe his counter may have even seen a bit of improvement. The
Dancing Blade combo is very effective, especially when keeping faster characters
at bay.
One potential problem I suppose is the danger that comes from his Final Smash. I
like the fact that it's short, simple, and gets straight to the point. But if
you miss your opponent in the air, you risk instant death. Additionally, as he's
a rather light character who specializes in one-on-one duels, it can sometimes
be difficult for him to hold up in a large-scale brawl. And while his Dolphin
Slash is probably one of my favorite moves, if used carelessly it will leave you
wide open.
That about sums it up. Now to buy a Wii so I can actually get in some
practice.
Quote by oldmanpooMarth, undoubtedly.
He was my main in Super Smash Brothers Melee as well. Back when I was
inexperienced with the game (this is still Melee I'm talking about), my friend
would have little trouble thoroughly trouncing me in the majority of the matches
we undertook. His main was Link. So I figured, "why not grab a swordsman
myself?" Note that I had little knowledge of the characters, let alone
tiers, so I suppose my next move was pure luck.
I picked Marth, and BAM! He kicked so much ass right from the start, standing
there eloquently (or arrogantly, as my disgruntled friend would put it) with his
cape blowing in the breeze. It wasn't long before my friend's Link was suffering
consecutive humiliations. It pretty much didn't matter who he chose from there
on; it was futile. So I worked from there to improve my Marth game.
Unfortunately, as I've never owned a Nintendo console (still don't), practice
sessions are few and far between.
At any rate, I'm glad to see he hasn't changed too much from Melee to Brawl (he
may even be better overall). I dislike the fact that his range was nerfed to a
degree, forcing me to relearn the timings of the attacks that had previously
been so ingrained in me. His forward smash is still very effective, and his
overall speed is just as good, if not slightly better, than his Melee
counterpart. I believe his counter may have even seen a bit of improvement. The
Dancing Blade combo is very effective, especially when keeping faster characters
at bay.
One potential problem I suppose is the danger that comes from his Final Smash. I
like the fact that it's short, simple, and gets straight to the point.But if you
miss your opponent in the air, you risk instant death. Additionally, as he's a
rather light character who specializes in one-on-one duels, it can sometimes be
difficult for him to hold up in a large-scale brawl. And while his Dolphin Slash
is probably one of my favorite moves, if used carelessly it will leave you wide
open.
That about sums it up. Now to buy a Wii so I can actually get in some
practice.
There are so many grammar errors in that post it is unbeliveable however you
made that up with a in depth Post
Okay back to the real post "Additionally, as he's a rather light character
who specializes in one-on-one duels, it can sometimes be difficult for him to
hold up in a large-scale brawl." this is wrong it is true that Marth is
very well at one on one duels however if you time him right he has the potential
to be greater in mass player battles however I pity your lack of training
opportunity's if you train more at medium air born battles he can be quite
effective.
Grammatical errors? Please, by all means, point them out. I see none. I'm either
going to assume you have no concept of the proper utilization of grammar
yourself (which is actually pretty obvious given your posts are rife with
errors), or you're joking in some sarcastic manner.
Now, about your concerns with my statement portraying Marth as a character with
less endurance in a large-scale brawl, if you notice, I used the word
"sometimes". It's common sense that if you practice enough, any
character will get you through in a situation. His endurance just happens to be
less than some of the heavier hitters. Are you suggesting this is not the case?
And yes, his airborne capabilities are extremely effective.
First of all yeah I was being sarcastic to those who do not use grammar ,
Secondly "in depth Post" Was actually use to say that you put to much
information in that post That information is usually saver for argument's like
this, However we are getting off topic.
It is true that Marth has less 'smash endurance' but he makes this up with
speed, proper use of the Doge and air doge (R/L Joy stick (air and ground)) can
easily leave Marth untouched, but smash attacks with have a 0.7 perform rate
then usual attacks gives enough time to doge or jump out of the way.
I'm going to ignore your flawed "grammatical analyses" from now on as
I cannot determine with any degree of certainty whether you're just
grammatically inept or still being sarcastic (or most probably both).
At any rate, yes, practice makes perfect, but this is not the point. The fact
that his speed balances this problem out is not the point. You specifically
asked for the "+'s and -'s" of our chosen character. Therefore, I
listed one of Marth's weak points, that being his endurance is less than other
characters. Reading comprehension is your friend.
GANONDORF NUMBER ONE BABY!
Ike, ahah <3
Pit, or Toon Link.
link, that goes for all the ssb's
Wolf
I would like you to Justify your reasoning for this choice Like why do you like that character +'s and -'s of that pacific character (if you can find any ^^) for example
My favorite character is Ike from fire Emblem Because of his Above average attack and his speed is perfect for time combo's witch will allow for a great hit counter Ike's final smash also promotes this theory but the main advantage of this character is the fact of his Attack range is the best so there is no need for defensive and offense strategies
Marth. He was my best in Melee, and he still is my main character. He has incredible range and power, above average speed and priority, and the ability to combo multiple hits easily. His final smash, Critical Hit, is also probably the best in the game, as it is an instant kill on any character at any damage.
IS DIFICULT ¡¡ I DONT KNOW ¡¡ I THINK LINK IS THE BEST
Marth, undoubtedly. He was my main in Super Smash Brothers Melee as well. Back when I was inexperienced with the game (this is still Melee I'm talking about), my friend would have little trouble thoroughly trouncing me in the majority of the matches we undertook. His main was Link. So I figured, "why not grab a swordsman myself?" Note that I had little knowledge of the characters, let alone tiers, so I suppose my next move was pure luck.
I picked Marth, and BAM! He kicked so much ass right from the start, standing there eloquently (or arrogantly, as my disgruntled friend would put it) with his cape blowing in the breeze. It wasn't long before my friend's Link was suffering consecutive humiliations. It pretty much didn't matter who he chose from there on; it was futile. So I worked from there to improve my Marth game. Unfortunately, as I've never owned a Nintendo console (still don't), practice sessions are few and far between.
At any rate, I'm glad to see he hasn't changed too much from Melee to Brawl (he may even be better overall). I dislike the fact that his range was nerfed to a degree, forcing me to relearn the timings of the attacks that had previously been so ingrained in me. His forward smash is still very effective, and his overall speed is just as good, if not slightly better, than his Melee counterpart. I believe his counter may have even seen a bit of improvement. The Dancing Blade combo is very effective, especially when keeping faster characters at bay.
One potential problem I suppose is the danger that comes from his Final Smash. I like the fact that it's short, simple, and gets straight to the point. But if you miss your opponent in the air, you risk instant death. Additionally, as he's a rather light character who specializes in one-on-one duels, it can sometimes be difficult for him to hold up in a large-scale brawl. And while his Dolphin Slash is probably one of my favorite moves, if used carelessly it will leave you wide open.
That about sums it up. Now to buy a Wii so I can actually get in some practice.
There are so many grammar errors in that post it is unbeliveable however you made that up with a in depth Post
Okay back to the real post "Additionally, as he's a rather light character who specializes in one-on-one duels, it can sometimes be difficult for him to hold up in a large-scale brawl." this is wrong it is true that Marth is very well at one on one duels however if you time him right he has the potential to be greater in mass player battles however I pity your lack of training opportunity's if you train more at medium air born battles he can be quite effective.
Grammatical errors? Please, by all means, point them out. I see none. I'm either going to assume you have no concept of the proper utilization of grammar yourself (which is actually pretty obvious given your posts are rife with errors), or you're joking in some sarcastic manner.
Now, about your concerns with my statement portraying Marth as a character with less endurance in a large-scale brawl, if you notice, I used the word "sometimes". It's common sense that if you practice enough, any character will get you through in a situation. His endurance just happens to be less than some of the heavier hitters. Are you suggesting this is not the case? And yes, his airborne capabilities are extremely effective.
First of all yeah I was being sarcastic to those who do not use grammar , Secondly "in depth Post" Was actually use to say that you put to much information in that post That information is usually saver for argument's like this, However we are getting off topic.
It is true that Marth has less 'smash endurance' but he makes this up with speed, proper use of the Doge and air doge (R/L Joy stick (air and ground)) can easily leave Marth untouched, but smash attacks with have a 0.7 perform rate then usual attacks gives enough time to doge or jump out of the way.
I'm going to ignore your flawed "grammatical analyses" from now on as I cannot determine with any degree of certainty whether you're just grammatically inept or still being sarcastic (or most probably both).
At any rate, yes, practice makes perfect, but this is not the point. The fact that his speed balances this problem out is not the point. You specifically asked for the "+'s and -'s" of our chosen character. Therefore, I listed one of Marth's weak points, that being his endurance is less than other characters. Reading comprehension is your friend.
Olimar. He's pretty hard to use, but he's awesome if you can get the hang of it.
my characters are Ike, Zss and Link !
all of them
Fox, Luigi, Wolf, Pit, Toon Link, Falco, Pikachu, Meta Knight, Sonic, and Lucas. Like using all these characters whenever I play Brawl.