Quote by Palin88This shirt says
it all:
http://www.zestuff.com/product.php?productid=59&cat=18&page=1
Wow! That's a very smart slogan! I want that t-shirt, too!
Actually, the fault is the psychology of the person who plays the games. Do you want some examples?
1) My little brother, when he was 7 years old, his favourite game was Mortal Kompat 2. But I don't remember him to
carry a knife in order to slash me
2) A friend of my brother, when he was 10 years old, he was playing GTA like a pro. But he's a very kind and
non-violent boy, so he wasn't affected by the game.
3) Fighting games is my favourite genre of games, but I hate violence in real life.
When a kid is affected negative by a videogame, the responsibility belongs to the shop that sold this game to the kid.
For example, a dad of a friend of my brother (at his 13th year) went to a store to buy a videogame for his son. And the
owner gave him...Dino Crisis! And then, this kid was panicked by the game. Do the producers of Capcom have any
rensposibility if the shop owner is idiot, when the game is rated 18+ ?
For media, videogames are the easy "targets". When a kid kills his friend, the lowyer of the kid blame a
videogame that the kid is supposed that he played before the crime. If you have seen the first movie of Michael Moor, he
said: for the reason that a kid before he kills his schoolmates he played bowling, we must damn...bowling! Hohoho!
Btw, have you heard about the blame they gave at Manhunt in United Kingdom when the 17 years old Warren LeBlanc killed
his friend?