KOS-MOS ultimately has some of the necessary firepower you need in the game. While her Strength is unbelievable beyond
compare, she's a good overall attack force unit to be reckoned with, and versatile upon approach.
Jr., captain of the Durandal, and arms extraordinaire, has some of the cheapest all-around attacks in the entirety of
the game, and even at the beginning, his special attacks especially pack out a punch.
Finally, the last unit would be Shion, of course. She's virtually the main character of the game with a lot of
decent healing spells to boot. Her Medica Rest and Medica All skills definitely saves you a lot of HP being lost in the
long run. She's also one of the most agile players in the game, and one of the finest support characters to join on
the team, which isn't too shabby. Her Boost ability can be quite an effective spell for enhancing Boost-like tech
attacks over and over towards specific allies, and even better, that her AGWS does fit in priority, in case Shion's
strength doesn't necessarily match that of KOS-MOS and Jr.'s, of course. Through and through, I rigged her
stats the most and she's quite a nice natural character. Normally I exchange rosters from KOS-MOSand Ziggy, since
Ziggy is known to be an incredible powerhouse as well.
I prefer Momo and Chaos as last reserves, but I don't actually use them quite often.