Ironing out the details - Host Club Wall

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Terra-chan

Terra-chan

Crazy Lazy Workaholic

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http://img54.imageshack.us/img54/7563/wallharuhihitachiin1920x10808e.th.jpg http://img90.imageshack.us/img90/7717/wallharuhihitachiin1600x12002q.th.jpg

http://img150.imageshack.us/img150/1748/ourangardenwater2oh.th.jpg

Before I post it to mt I want this to be just right... I'm not too confident in my ability to do my on Scenic backgrounds.... I worked on this one all day today. I vectored the Arch from a googled "archway" image, and the greenery in the back is plotted from a screencap of Host Club Episode 11, The Fountain is an amalgamation of a couple of images I found oin a google search.

Can you give me opinions on the textures and any suggestions of how to change them if you think that they should be?

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MapleRose

Retired Moderator

MapleRose

likes rainbows :D

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I like the textures you've used for the arch and fountain, so no need to change them. the water needs to be a bit more flowy/waterlike.

The vector for the arch is really nicely done :) but the ground perspective looks weird, probably because there are no shadows cast from the arch and fountain. and maybe make the ground look less bumpy..

but overall, looks good! the trees and flower look nice.

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haruhi & hitachiin kyoudai... what if the BG flowers... *woops! it reminding me of Tama-chan*

hope tama-chan didn't see this one :P

the BG didn't go well with the pic i think *sorry*
seems unnatural...

  • Jun 27, 2006

Terra-chan

Terra-chan

Crazy Lazy Workaholic

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I never claimed to be good at scenic backgrounds.
Here's my alterations based on your comments. I tried to soften the BG to make it more natural and I added shadows and definition to the water and surroundings.

http://img372.imageshack.us/img372/5829/wallharuhihitachiin1600x1200v2.th.jpg http://img188.imageshack.us/img188/2111/wallharuhihitachiin1920x1080v2.th.jpg
http://img347.imageshack.us/img347/4931/ourangardenwaterv23ce.th.jpg

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RahX101

RahX101

is it any wonder i cant sleep

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i don't know about the changes you made to the original but if i can give you my two cents then it would be to:

- either get rid of the rose brush (it doesn't fit in with the rest of the background) or find a better blending mode for it probably?
-making the background softer didn't suit the image well; i would suggest you return it back to the way it was.
-the fountain looks a bit off to me. it seems that the different levels of the fountain spout are coming from the outside, rather than it being a single piece. i hope you know what i'm trying to say. @_@
-last but not least, i really think you should just go ahead and vector the entire background. the brushes just aren't working well with the vectored characters.

i should just be on my way now. sorry if i seem harsh terra. ._.

  • Jun 27, 2006

tevi

tevi

Misa's evil twin

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Hey, I'm randomly browsing MT, so...... ^_^;;

But, I think... The main issue with this is the fact that you've done outlines [with the characters, and the arch], and then you've put a background that doesn't have outlines... So it looks really weird... And you've cell-shaded the characters, while soft-shading the background... O_o Looks odd...

Also, your "softening" of things looks like you've just gone through with smudge or blur and killed the entire background... I liked the original better... >_>

I've also got a bit of an issue with your symmetrical background, especially when you've put the characters off-center... And you've got a set of twins juxtaposed around the main character...! Now, *that* just screams for symmetry...

Generally, I don't like the textures... [Ack, some person said they liked them...? *hacking cough*] Well, to me, they seem unnatural... Especially since it looks so uniform... There should be more variation in your textures, if you want them to work better, and I think you should change the colours... >_<! The characters look like they're just plonked there, instead of fitting with the background... Maybe have orange or purple roses! XD! [Is that really the colour of their uniform? Ack...] Oh, and the emblem colour changed...? Like, the emblem on their blazers don't match the colour of the emblem on the arch... @_@;;

And uhm, the perspective of the arch seems a bit off... *struggles to explain how to fix it...* >_<! The horizon line should be at their eye-level, so the vanishing point should be somewhere near their eye-level, and the arch's perspective has a vanishing point that's too low... >_> Hope that makes sense! [If it doesn't, PM me or something, and I'll send you a pictoral explanation...]

And also, this isn't a criticism, but is the fountain meant to be elliptical? 'cause it looks that way, that's all... [We have an elliptical fountain on campus! It's cute, but someone messed up the statue inside XD]

... Anyway, hope that helps! ^_^ [Sorry if I sound evil... =S]

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  • Jun 28, 2006

Terra-chan

Terra-chan

Crazy Lazy Workaholic

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One of my problems is I'm terrible with perspective. I created the background by improvising and throwing pieces of several different images to get the effect I wanted.

As for the Color... I chose Pink for the stone-work, because pink is a major color theme within their school. I also decided to make it sunset, so I enhanced the redness in the characters to show them effected by the sunset lighting. (The uniforms are geneerally more blue, the hats more green and the hair less bright) I was a little cheap with the roses and stole them from previous Ouran vectors. They were red yes, but I color-changed them hoping they'd look more orange, but I suppose you'd want bright orange? The picture I modelled that section of the background from had blue roses, but I thought that that would be too distracting a color contrast

As for the symmetry concept... I do understand. You're ideas are actually really helpful! I think I may completely redo the background thanks to your and Rah's advice... As for the arch perspective... I think I sorta understand what you mean... I vectored it from another image and didn't really think about that... So I guess I'll have to make it from scratche and have the top of the arch visible instead of the bottom angle?

As for the fountain, it's supposed to be a round fountain (I think) but the angle and the perspect makes it look oval because you can't see the entirety of a round fountain from the side at a distance.

As for the textures... I'm not sure what you mean... I think images can look very blah without some textures... especially when objects are supposed to be stonework (Stone is not untextured even if it's smooth!) I don't know what you mean by varying the textures... I have 4 at the moment (Rose Rock Wall in the background, Granite arch, marble fountain and the textured ground - all different) So could you explain this to me?

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I think what tevi means about varying the textures is trying to make the texture on each surface less uniform= so that it doesn't LOOK like you used a texture
You're right in saying that natural objects like stone are "textured" even when smooth but they don't have the same texture everywhere
For example, with your trees, you varied the color and placement of the leaves
Your stone...especially the ground...should also have natural variation
What type of ground were you trying to create with the texture? The pink texture looks more like an indoor floor.
Try using different blending options, overlaying other textures, etc. to get some variation on the texture
Hope that helps

tevi

tevi

Misa's evil twin

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Erm, not sure if this will work... Damn, I don't understand image hosting places at all O_o;; But...

[img=http://img522.imageshack.us/img522/5829/wallharuhihitachiin1600x1200v2.th.jpg]

... Hope that works... Anyway, that should be how the perspective works, because the horizon line's always at your eye level, and it's assumed that you're about the same height as a character ^_^

Hmmm... I'm not sure about the pink... You don't have to completely go with the original anime colour choice, especially when it doesn't really work...

As for the sunset feel, then maybe you should make it more intense.... Because, when you're standing in a sunset, it's really bright, and it doesn't necessarily change every bit of your clothing in the same way... So if you used a really red/yellow/orange colour for their clothes closer to the back, and had the normal colours for their fronts, that could convey the sunset feel still, and make it feel a bit more like a sunset =) And maybe go for a more vibrant colour for the sky, sunsets are very pretty and lots of deep vibrant colours! <3

Oh, so the fountain is meant to be round... Hmm... Well, for me, the curve is a bit too rapid, so it feels elliptical... OH. It's the internal ellipse... It goes into a rapid v-shape, instead of having a slight turn... And it should get a bit bigger as it gets closer to the front too, right?

[img=http://img337.imageshack.us/img337/5829/wallharuhihitachiin1600x1200v2.th.jpg]

Because the fountain should sit inside a box that gets bigger as it gets closer to you, it shouldn't be too hard to construct the fountain from the box =)

And I think cyd tackled the texture thing quite well ^_^

Good luck!

[EDIT: Oops! I forgot to explain the ? thing on the pic... Uh, I got the impression that the wall was slightly behind the arch, but that bit of the wall overlapped the arch, so I got confused... @_@;;]

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  • Jun 29, 2006

Terra-chan

Terra-chan

Crazy Lazy Workaholic

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*stares and stares* I'm trying to make sense of the perspective lines, but I still can't wrap my head around it... I've never been able to understand perspective and distance artistically... If everything was off-center would the perspective still be center image so I should keep that in mind?

*starts drawing perspective radius lines on her revamp but isn't sure how she'll use them*

[edit]
Here's the way I'm understanding this perspective thing... o.O
http://img527.imageshack.us/img527/1600/background12copy7bk.th.jpg http://img216.imageshack.us/img216/5290/background12copy12lm.th.jpg

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tevi

tevi

Misa's evil twin

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Basically, your vanishing point can be wherever you want, but you adjust your perspective depending on where it is... I centred it, because of the original perspective of the arch having it centred... But, you can choose whether you want it to have a vanishing point in the centre of your wallpaper, or in the middle of the arch... Personally, I would put it in the middle of the arch, because it would make it a lot easier on you... [Curves and perspective really aren't my thing... I have to draw boxes and put them inside... @_@] And it gives it a bit of balance, if you're putting the characters on the right, since it gives a bit of a focus on the left.

Uhm, I'm really not that great at explaining perspective... O_o;; Okay, you have your horizon line, at your eye level. You have a vanishing point, to which all your perspective lines should go. And then you've got flat surfaces parallel to your lens [uh, inside your eye] When these surfaces have a sense of volume to them, the lines which give the sense of volume lead back to the vanishing point, always. You can cut them off, in order to show how thick the volume is, or conversely, how thin the volume it, but the lines always head back to the vanishing point...

... Did that help? I learnt perspective by drawing, so I don't really know how to explain it in words... ^_^;;

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  • Jun 29, 2006

Terra-chan

Terra-chan

Crazy Lazy Workaholic

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http://img295.imageshack.us/img295/8800/haruhihitachiinwall1600x12008x.th.jpg http://img295.imageshack.us/img295/3011/haruhihitachiinwall1920x10809g.th.jpg
http://img111.imageshack.us/img111/2747/haruhihitachiinwall1600x1200v2.th.jpg http://img145.imageshack.us/img145/8295/haruhihitachiinwall1920x1080v2.th.jpg

Okay... this is my last time I think... did I fix the problems? All good now?

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You need to fix the shadow over Haruhi. It looks like there is a big shadow star over her. It's a quick shop, but just change it back to the normal color of the uniform. Or even go a shade brighter since she is in the front (And the sun would be hitting her). Also, the shadow of the brother on the left that hits the fountain, needs to bend when it hits the fountain. If you need more explanation just ask and I'll give it. I could do all of that in Photoshop given a minute, but honestly I won't be using this wall anyway. A bit too plain, just not much going on in it.

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