Anime Wallpaper creation- a basic guide

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Tsunoh

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Hi all. I do not claim to be a pro at walling, nor is this thread an end-all, be-all of walling knowledge, but a simple thread for people new to the walling scene, to give out some tips/links to tutorials, etc. Feel free to comment with tutorials or ideas of your own, and I will try and keep it organized by updating the first post. If you or your work are referenced here and would like to be removed from the list, just PM me.

To navigate use Ctrl+F to search, such as '**2a'


*1. The Image (aka the Scan)
**1a. Official art
**1b. Own Fanart or Original work


*2. The background or base
**2a. Abstract
**2b. Scenic


*3. The Style (how the image will be colored; pros and cons, etc)
**3a. Vector
**3b. Painterly
**3c. Cel shading
**3d. Filters


*4. Resources
**4a. Stock photography
**4b. Texture or patterns
**4c. Font/Typography


*5. Walling proper: Programs (capabilities, pros and cons)
**5a. Adobe Photoshop
**5b. Adobe Illustrator
**5c. Paint Tool SAI
**5d. Corel Painter


*6: Final checks:
**6a: Style/color
**6b: Neatness
**6c: Signature


*7: Submit!
**7a: Description
**7b: Tagging


*8: Misc
**8a: Recording your process though screenshots or video

*1. The Image (aka the Scan)
http://fc02.deviantart.net/fs70/f/2011/298/e/f/1_the_image_by_tsunoh-d4dw7xj.jpg
- to make a wallpaper, well first you need the image you want to make a wallpaper out of. Minitokyo has an excellent Scan gallery with thousands of images to choose from, or you can use your own art.

**1a. Official Art
http://fc05.deviantart.net/fs70/f/2011/298/e/1/1a__official_art_by_tsunoh-d4dw7xf.jpg
Examples:
http://static2.minitokyo.net/thumbs/28/10/560528.jpg http://static2.minitokyo.net/thumbs/30/10/560530.jpg

PROs
- high resolution
- professionally drawn; probably will not have technical issues such as anatomy and perspective
CONs
- will sometimes have text covering parts of the characters
- may not fit the idea or concept you had in mind for the wallpaper
- well... it's not your work. It all comes down to this: you may have done a ton of work polishing, editing, and adding your own touches to it, but it's still not your work. On other websites, such as deviantArt, classify this as anywhere between plagiarism, tracing and outright art theft. We wallers usually make walls for personal use and do not make any profit from our walls, but in any case my advice is simply to be careful where you post your wallpapers. You can post on deviantArt, for example, but if someone gets it in their head to report your work, you will find it hard to defend your art if you did use an official scan.

TL;DR
The important points in the image you will use are:
- clean
- sufficient size for the wallpaper; if you have to enlarge it, you will have to redraw or vector it; see ***3a. Vector
- does it fit the plan you have for the wallpaper?

**1b. Own Fanart or Original Art
http://fc07.deviantart.net/fs71/f/2011/298/e/a/1b_own_fanart_by_tsunoh-d4dwdst.jpg
Carrot Brigade by Tsunoh

PROs
- you decide how the characters are positioned; pretty much everything is under your control
- no worries about copyright infringement; you own all the rights to the art so you can do pretty much anything you want with it

CONs
- technical issues like anatomy, perspective, etc. need to be checked carefully for mistakes
- lots of work. lol

TL;DR
The important points in the image you will use are:
- no technical problems? Post in the Sandbox to ask for advice!
- clean
- sufficient size for the wallpaper; if you have to enlarge it, you will have to redraw or vector it; see ***3a. Vector


http://fc07.deviantart.net/fs71/f/2011/298/3/8/2_the_background_by_tsunoh-d4dwdi5.jpg
Aurora by Tsunoh
*2. The background or base
- you need a background! While some wallpapers are minimalistic in terms of design, if you just take a scan and paste it onto a solid color bg, that's not minimalism but.. laziness. The two major kinds of backgrounds are Abstract, Scenic. For a beginner, abstract would probably be easier, for reasons stated below:

Life is an illusion by Yina
http://fc09.deviantart.net/fs71/f/2011/298/7/6/2a_abstract_by_tsunoh-d4dwdi2.jpg
**2a. Abstract MT'sAbstract gallery

PROs
- less details to consider than Scenic; you work with the color, sizing and arrangement of elements.
- very cool when done properly; abstract walls really have that pop to them, they stand out.

CONs
- Since you have fewer elements to work with, it must be done right... or it doesn't look good. There is no 'A for effort' in abstract walls. You have to have a clear concept and stick with it. Some examples of simple abstract walls that work: Showdown by bj0rn, In a Funk by tAtEkAnE, and Samurai Champloo by boogybro; clean, nice 'flow', check, check. A point to notice is that the colors in the scans have been carefully considered to match the background.

TL;DR
- Abstract wallpapers are recommended for beginners since you start out with the basic elements every waller deals with- color, size, placement/design. You also have more opportunities to experiment- if something looks good, use it. No need to worry about lighting or real-word logic!

**2b. Scenic MT's Scenic gallery
http://fc06.deviantart.net/fs71/f/2011/298/2/0/2b_scenic_by_tsunoh-d4dwdi3.jpg
Sakura Garden by Tsunoh
- Scenic literally covers wallpapers that show a 'scene', like a snapshot taken from life. It is a good bit more complicated than Abstract, since it has to follow rules like Depth perception, Light and Shadow, etc.

PROs
- awesome when done right; it makes you feel like you're standing in the middle of the scene depicted
- a rewarding experience for the details-addicted; there are plenty of things you can fuss over.

CONs
- LOTS of factors to consider; Perspective is one. Objects in the distance should be smaller than those that are closer to the front. Depth perception is another- far objects should be more faded and not as detailed as nearer objects (though I am guilty of breaking this rule at times lmao). You also have to consider Lighting; where is the light coming from? It will affect how shadows fall on your characters and other elements. You cannot have shadows pointing in opposite directions unless you have multiple light sources.
- For those who like to draw their backgrounds from scratch, you have to make your backgrounds recognizable for what they are. A huge blob drawn with the default Maple Leaves PS brush is NOT A TREE QQ It's a blob. Same goes for grass- have mercy on yourself and step away from the default grass brush. There are tutorials on creating your own trees and grass, among other things, under **4 (Resources).

TL;DR
- Scenic wallpapers are good for those who have a specific scene in mind. It is very difficult, but rewarding- I personally love a wallpaper that gives you the feeling of being there. note: totally biased comment. I apologize m(_ _)m


*3. The Style
http://fc06.deviantart.net/fs70/f/2011/298/1/9/3_the_style_by_tsunoh-d4dwdii.jpg
Twist by Nysha
- by style, I mean how you want the image to be colored. I'm going to be very general here, since my experience is somewhat limited- I'm sure there are other methods to color apart from the ones I've mentioned.

**3a. Vector
http://fc07.deviantart.net/fs71/f/2011/298/b/9/3a_vector_by_tsunoh-d4dwdia.jpg
A dog of the military by Grayserg

Ultimate Vectoring Guide by Nysha

- currently the most popular style on online communities. According to Wikipedia, Vector graphics are based on images that are the result of mathematical functions. Now in plain English, this means that whatever vector shape you have, while you are working on it (ex. in Illustrator; see **5b: Adobe Illustrator) it counts as an equation, and you can resize it up or down without losing quality.

PROs
- no loss in quality when resized, as mentioned above. However, once you export the vector as a flat image- for example a JPG, PNG or GIF(?! the heck) it can't be infinitely resized anymore.
- very clean; excellent for cleaning up scans that have text or dirt on them.
- it is very easy to manipulate vectors. With a few clicks you can change the shape, color, and line thickness.
- no tablet necessary- in fact vector work is best done with a mouse, in my opinion. A laptop touchpad will work fine too.

CONs
- CLICK CLICK CLICK CLICK CLICK CLICK *beep* hi there doc, I have this thing called Carpal Tunnel Syndrome...
- it's very clean. Unless you layer textures or gradients over the image, it will be absolutely flat.
- you will have a ton of shapes. I have an example here. Your computer may or may not be able to handle the strain.

TL;DR
- Vectors are a good, clean option for walling; resizing and editing elements is easy once a person is familiar with the program being used. However the final image may look a little flat, if no texture and additional details such as blurring are added. Some masters of the vectoring craft to watch are Grayserg and LimKis.

**3b. Painterly
http://fc07.deviantart.net/fs70/f/2011/298/a/9/3b_painterly_by_tsunoh-d4dwdic.jpg
- former 'popular' style (this according to other people I've asked- I entered walling during the Vector Era lmao, never witnessed this for myself) the image is made up of many, many tiny brushstrokes. Some styles are 'rough' with minimal blending of the strokes, like in this Benjamin scan. Some prefer to gently blend their colors, like Kishida Mel.

PROs
- ease. For those who work with traditional media such as oil paint, etc. this will be the most familiar.
- you can have as many or as few layers as you like
- custom brushes and textures do a lot of the work for you

CONs
- TABLET. WHEREFORE ART THOU TABLET
- it is possible to paint with a mouse. However.... *beep* hi Doc, it's me again, yeah, another Carpal Tunnel...

TL;DR
- Painting is 'old-school' but its charm never entirely fades. I am extremely biased regarding this, so I'll just say... try it for yourself, and you might find you like it :)

**3c. Cel shading
http://fc08.deviantart.net/fs70/f/2011/298/2/5/3c_celshading_by_tsunoh-d4dwdig.jpg
- this is straightforward, since it mimics the look we see in the actual anime shows- hard-edged colors and shadows on the characters. This overlaps with **3a. Vector since vectors involve areas of flat color too.

PROs
- easy.
- clean

CONs
- well... it might look like a plain screenshot if you don't add something...

TL;DR
- Pretty much the same as vectors, except that these are not based on equations and therefore do not have the 'infinite resize' ability of vectors.


*4. Resources
http://fc02.deviantart.net/fs70/f/2011/298/7/c/4_resources_by_tsunoh-d4dwdir.jpg
- A good waller will have a large library to draw images and other resources from. Hail the Internet!
There are also lots of tutorials online- so put down that **** grass brush. Don't make me come over there and take it from you *glares*

- My old deviantArt account had a ton of tutorials by other members, fav'd and collected in one folder. My new account has a few also, but they're a little... unsuitable for beginners.

- For those who like to watch videos, I hope I'm not being an ass by linking my Youtube channel. I record my wallpaper-making process, so it might be informative... for those who are interested OTL *shot for random plugging*

-Aquamary is a brilliant set of tutorials by a PIXIV user. They're in Japanese, but the pictures are enough to learn from I think.
-Background tutorial by Devikuro. Covers trees, mountains and other things.
-Because We're Friends- Tutorial covers her painting process, and how she paints fur in particular.
-Clouds tutorial by ShadowUmbre. Very informative!
-Grass tutorial by MNU Animation. I think this is the best anime grass tutorial available! It has the basic concept- blob a patch of grass then make a few strokes yourself.
-Rock-ing tutorial by Scarypet. Yes, it really does rock.
-Rooftop progress by Tyrus88. A good look at his painting process, quite straightforward.
-Tree tutorial by Yukkun of PIXIV. Again, it's in Japanese, but very useful!
-Trees tutorial by Vandervals. Very informative- who wants to draw a forest? *raises hand*
-Paint-o-Rama's tutorials lots and lots to learn from here!

-Walling Tutorial general walling guide from Alenas
-pandemonium91's wallpaper designing tutorial thank you aozoraskies

Quote by pandemonium91
And I'd like to link some tutorials I found useful - I actually tried them and found them easy to understand, and I'm reaaally slow at learning new tricks so that's something c:
Beasiesgal's tree tutorial (painting)
Policide's water surface tutorial (painting)
Drawing fire (painting; this doesn't look too realistic so it's good for anime walls)
CricketWings (painting; it managed to make my clouds suck less (YMMV on that one though XD) and look less like floating potatoes!)
Greg Martin's realistic star field tutorial (general PS; I love this guy for writing it)

And to shamelessly plug my own stuff:
Basic scan cleaning and Advanced scan cleaning
How to vector using shape layers
How to extract images with the Pen Tool
13 tips on vectoring

**4a. Stock photography
http://fc05.deviantart.net/fs70/f/2011/298/3/c/4a_stock_photo_by_tsunoh-d4dwdil.jpg
- I'm ok with the use of stock in walls. The thing is, it is not as simple as it looks- you can't just slap an anime scan on top of a real photograph and call it a wall, cause it will look bad. You need to manipulate the stock- editing the colors, some blurring, textures, etc. One good example is kawai's Witch Hunter Robin wall.

- I don't recommend Google for stock images, because it's so disorganized- if you're going to use stock, at least have the decency to credit the owner. Case in point being the banners I used in this thread- indicate who created the stuff you used. Otherwise it's stealing.

-SXC
-deviantArt

http://fc07.deviantart.net/fs71/f/2011/298/3/c/4b_patterns_by_tsunoh-d4dwdio.jpg
**4b. Textures or Patterns
- I actually use stock photos as textures... just a personal preference, since they have their own details which give interesting effects when the layer mode is set to Overlay or Soft Light. Regarding Blend/Layer modes, this tutorial by Northlite is a good read.

- Bittbox
- CG Textures
- Image After
- Lost and Taken
- Mayang
- Squidfingers

Quote by pandemonium91Some good places to get textures/patterns from are also Gallery Noctilucent by SailoChiron and Bashcorpo on DA.

**4c. Font/typography
http://fc02.deviantart.net/fs71/f/2011/298/e/a/4c_font_by_tsunoh-d4dwein.jpg
Maybe you're gone- LUNA IS ALIVE by AssasinXXX
- lol this is not my area, so I know very little about it.

- TypeNow
- Urban Fonts


*5. Walling proper: Programs (capabilities, pros and cons)
http://fc02.deviantart.net/fs70/f/2011/298/0/8/5_programs_by_tsunoh-d4dwdj6.jpg
- I am not a pro at this. Some artists, such as redjuice, use a lot of software- SAI, Photoshop, Softimage (3d), XSI, After Effects(?!)... you get the idea. The software mentioned below are what I work with.

**5a. Adobe Photoshop
http://fc06.deviantart.net/fs71/f/2011/298/1/2/5a_adobe_ps_by_tsunoh-d4dwdiu.jpg
PROs
- the industry standard- it can do 99.99% of everything, from drawing to painting to photo manipulation. You can shoop da woop- I mean, Photoshop someone's face right off if you like. It can edit 3d files and movie frames too, though I haven't tried those functions myself.
- the most robust. It can handle multiple layers and large file sizes (my 7680x4800px wide wallpaper? Done in PS. Nothing else would survive that file size :|

CONs
- price is 99.99% unreachable and 0.01% can afford it. Ahem...
- steep learning curve. There are just so many functions and tools that it can be a headache trying to learn- my advice, start with the basics.

TL;DR
- Learn the basics first, such as the Layers menu and the Brush and Pen tools. After that you can go and conquer Sparta with your over 9000 tools of mass destruction.

**5b. Adobe Illustrator
http://fc05.deviantart.net/fs70/f/2011/298/9/0/5b_adobe_illus_by_tsunoh-d4dwdiy.jpg
PROs
- Photoshop goes to Vector World; Illustrator focuses on vector creation and manipulation exclusively.
- has several interesting functions such as the Gradient Mesh, and here you can apply filters to a shape without having to rasterize it first.

CONs
- price. One word: Adobe. .-.
- steep learning curve. Unless you are extremely organized with how you name and group layers it very quickly becomes a huge stack of disconnected shapes.

**5c. Paint Tool SAI
http://fc02.deviantart.net/fs71/f/2011/298/e/6/5c_sai_by_tsunoh-d4dwdj3.jpg
Paint tool SAI tutorial by Algenpfleger; covers pretty much everything

PROs
- lighter and faster than Photoshop.
- the brush system is wonderful for making lineart and blending colors.
- has transparency/opacity locks; if you lock a shape you will not be able to paint outside it, very useful
- Selection tools are FANTASTIC. Much better than Photoshop's.
- Color ring and Mixer palette available.
- has vector tools!

CONs
- for some reason, I can't use it for large files. If I try I get the 'Out of memory' error and KABOOM BYE-BYE FILE

**5d. Corel Painter
http://fc05.deviantart.net/fs71/f/2011/298/b/d/5c_corel_painter_by_tsunoh-d4dwdj2.jpg

PROs
- unparalleled ability to mimic traditional media such as Oils, Pencils and Watercolors.
- the way it mixes colors is superb. I LOVE YOU, MARRY ME
- Color Mixer; Color Ring available

CONs
- sadly this is the most resource-intensive in my opinion. You should not stack layers in this program, otherwise it lags awesomely and crashes.


*6. Final checks
http://fc06.deviantart.net/fs71/f/2011/298/3/0/6_final_checks_by_tsunoh-d4dwdje.jpg
- almost there!

**6a. Final checks- Style & Color
http://fc08.deviantart.net/fs71/f/2011/298/f/9/6a_final_check_color_by_tsunoh-d4dwdj7.jpg
- basically, go over your wallpaper to see if technical aspects such as lighting, anatomy etc. are okay.

**6b. Neatness
http://fc01.deviantart.net/fs71/f/2011/298/f/1/6b_final_check_neatness_by_tsunoh-d4dwdj8.jpg
- I should fail this on principle LOL anyway, check for missed brushstrokes, pixelization, overlapping where you don't want it, stuff like that. Clean up areas that need it- unless you're going for grunge in your wallpaper.

**6c. Signature
http://fc04.deviantart.net/fs70/f/2011/298/9/9/6c_final_check_signature_by_tsunoh-d4dwdj9.jpg
- VERY IMPORTANT. MT wallpapers require at least a line of text with your name on it, both to protect your work and prove that you made it. Without it, wallpapers can easily be stolen and uploaded as someone else's work. Aka, a rip.

- this is a rather sensitive topic as really, a line of text is not very challenging to remove. deviantArt has a watermark feature that slaps a semitransparent logo across your art, but this does not apply to wallpapers. Who would want a giant logo across a character's face eh?


*7. Submit!
http://fc05.deviantart.net/fs70/f/2011/298/2/8/7_submit_by_tsunoh-d4dwsxz.jpg
*7a. Description
- your descript should have at least basic information to prove that you made the wallpaper- you can talk about your concept, how it was made, etc. Details such as the software used and the working time are nice too.

*7b. Tagging
- Makes your work easier to find!

*8. Misc
http://fc07.deviantart.net/fs71/f/2011/298/e/4/8_misc_by_tsunoh-d4dwsy3.jpg
- I use the (now-defunct) QuickShot to take screenshots during the working process- I like the ease with which it captures images (customizable hotkeys). As for videos, I like to use Freez Screen Video Capture and good old Windows Movie Maker. It's not perfect, but it does the job and I'm lazy to search for alternatives xD

DOMO ARIGATHANKS.

alenas
aozoraskies
AssasinXXX
Grayserg
huke
Nysha
PAGEONE- Oriental Patterns and Palettes (book)
pandemonium91
Range Murata
redjuice
Shigenori Soejima
sakurab
Tsunoh
Yina
Yuki-Usagi


== Comments, suggestions, and questions welcome.

Alenas

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Alenas

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THIS. IS. AWESOME! :D

...no PROs and CONs for painting, hehe XD. Anyway, very informative, neat, clean, organized and helpful; great job, Tsu! :3

I also cracked up because I made a similar tutorial like...a few days ago lawl. Great minds... XD

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Tsunoh

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Right, right.. I forgot. Since Painting is pretty much PRO all the way according to my incredibly biased opinion... this will not do. *goes back to edit*

Raffachan

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OMG o.o You did a great work with this "summary" of "how to made wallpapers" o_o
Thanks to do it :D

aozoraskies

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aozoraskies

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...Is it possible to glomp a tutorial? (/>_> )/ *inches towards it*

Thank you for making this tutorial, with all those links to moar painting tutorials! It's inspiring, makes me want to get my tablet out again~
Seen some of these tutorials ages ago, it's nice to see them pop back into MT again. :3 I like the bit about Carpal Tunnel Syndrome xD *recalls the twitchy, aching fingers of post-tablet era*

I sometimes refer to pandemonium91's wallpaper-designing tutorial to nudge my common sense awake.. x3

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CyanideBlizzard

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Since this is so incredibly well done, I'm pinning it so that others may benefit from it's well structured knowledge.

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  • Oct 26, 2011

Fran

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Fran

better than your faves tbh

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o_o
Are you an angel or what?

merged: 10-26-2011 ~ 03:22am

Quote: CONs
- Since you have fewer elements to work with, it must be done right... or it doesn't look good. There is no 'A for effort' in abstract walls.

TL;DR
- Abstract wallpapers are recommended for beginners since you start out with the basic elements every waller deals with- color, size, placement/design. You also have more opportunities to experiment- if something looks good, use it. No need to worry about lighting or logic!


Simplism/Abstract walls are underrated ;__;


merged: 10-26-2011 ~ 03:31am
And yay for including patterns and textures! Patterns ftw <3

Signature ImageLatest submission: Trouble Makers
tag-liciousvector-wallers
Lol omg, click on quote in guestbook instead of spamming your own stuff, SMH

Tsunoh

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thanks for the comments everyone! added pandemonium91's tutorial to the list. Cyy thanks for pinning the thread xD
And Fran, I edited that part a little. I made it sound simple, but really, I see 'design sense' as something of a gift among abstract wallers- it's hard for me to describe! By 'logic' I meant that for example, you want to add a sun and swirls to your wall- the actual size of the sun in real life will not affect how big or small your sun will be in the wall.

I probably need someone who actually works with Abstract and rocks it to help me on that section :x

Darthas

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Now the resident troll just needs to learn to read english and I can direct him to this thread.. on a side note: does this mean there's going to be less stuff in the deletion appeal section? If so I've officially run out of things to read.
Also, I haven't read a guide this long before, imo you should really also add at the bottom that everything written is entirely based on your perspective.. you know.. to avoid confusion that this is the only way to do things.
I don't know, I've been let down so often when it comes to getting the point across without feeding peanuts one by one that I find it's totally needed.
Btw you can also just say 'Pirate it' for the Photoshop section to save you all that wording.
GJ

[20:54] Lexicon: I may be 3rd place in the popularity poll but at NASA, the # order is 3>2>1.
[20:56] DXBlair: its a placement poll..not a countdown idiot
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pandemonium91

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Wow, neat guide! And thank you for referencing my tut, much obliged c: I like the fact that you included examples for each section, especially since it may be difficult for some to picture what you had in mind. As a tip, you can also link to the respective tags we have here on MT, for example Abstract or Scenic.

And I'd like to link some tutorials I found useful - I actually tried them and found them easy to understand, and I'm reaaally slow at learning new tricks so that's something c:
Beasiesgal's tree tutorial (painting)
Policide's water surface tutorial (painting)
Drawing fire (painting; this doesn't look too realistic so it's good for anime walls)
CricketWings (painting; it managed to make my clouds suck less (YMMV on that one though XD) and look less like floating potatoes!)
Greg Martin's realistic star field tutorial (general PS; I love this guy for writing it)

Some good places to get textures/patterns from are also Gallery Noctilucent by SailoChiron and Bashcorpo on DA.

And to shamelessly plug my own stuff:
Basic scan cleaning and Advanced scan cleaning
How to vector using shape layers
How to extract images with the Pen Tool
13 tips on vectoring
Regarding the crapload of shape layers you end up, it is possible to end up with less if you use option #2 from this scheme (don't remember its exact name). Unfortunately, it's only available for PS (not for Illustrator, AFAIK) and only for a single color at a time. Jeebus, I feel old... I entered the scene when grunge and celestial walls were hip, I don't remember painted. It's really popular now, though, since it looks like almost everyone can vector and even the most basic walls feature vectors.

Also, you're wrong. Trees ttlly look like this :3 Also, all default brushes are good if you mess around a bit with the settings *dangles default gras brush in front of Tsunoh XD* I think it's great when wallers make something amazing with default tools instead of relying on custom ones.
Bah, I need to work more on depth perception, you made a good point there.

Considering tracing, I kind of understand where the people on DA are coming from, but I still think it's OK. Ultimately, this is what helped me learn how to draw anime-style characters and it's very useful for learning how to vector/paint. It's not like we were born with our own predetermined style *rolls eyes* And most of the issue seems to lie with copyright but 90% of the wallers don't claim the work as completely theirs - they credit the original artist in the description or in the wallpaper/vector/whatever itself - so it's a moot point.

Overall it's a pretty good guide; it needs some tweaking (there are kind of too many large images compared to the amount of text), but it's a good start :)

@darthas: that's sort of obvious, since he didn't claim it was the "ultimate" guide or anything. Most tutorials are written from a specific someone's perspective, it's a silent agreement between the reader and the writer. Naturally, the writer will present (or stress) the methods which are successful for them. As for pirating, the post can be taken down for "encouraging" or "condoning" piracy, so 90% of the time the wording needs to be different; everyone gets the point, though. Btw, this reply isn't meant to be offensive, sorry if it came off that way o_O

My god, long post is long D:

Darthas

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Quote by pandemonium91
@darthas: that's sort of obvious, since he didn't claim it was the "ultimate" guide or anything. Most tutorials are written from a specific someone's perspective, it's a silent agreement between the reader and the writer. Naturally, the writer will present (or stress) the methods which are successful for them. As for pirating, the post can be taken down for "encouraging" or "condoning" piracy, so 90% of the time the wording needs to be different; everyone gets the point, though. Btw, this reply isn't meant to be offensive, sorry if it came off that way o_O


Dumb.

[20:54] Lexicon: I may be 3rd place in the popularity poll but at NASA, the # order is 3>2>1.
[20:56] DXBlair: its a placement poll..not a countdown idiot
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Tsunoh

Tsunoh

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Thread edited. :)

@darthas
Thanks. As for translating this wall of text? Totally out of my depth. Anyone is welcome to try and do it, though. Also I said at the beginning of the thread, I do not claim to be a pro at walling, nor is this thread an end-all, be-all of walling knowledge. In fact since I use basic tools like the brush and filters I probably know a lot less than some other members *cough* About PS... well, it's like subs, right? Even if you show screenshots with subs on them... linking to the source itself is a bad idea. I think everyone needs to... lrn2google

@pandemonium91
Excellent set of tutorials, added them to the list. As for the grass brush... PUT IT DOWN. *hiss* the only thing I would consider that for would be fur... but even then, there are other options... hateful brush...

I've seen quite a lot of tracing-related deletions on dA- the problem is, some people really do just submit traces despite all the warnings about it. Actually even photos of celebrities and the like are entering the fuss. I think 90% only applies to communities like MT xD for online galleries... the idea of copyright and credit is practically nonexistent.

I didn't intend this guide to be read in a single sitting- EPIC wall of text. The images imo separate it into manageable bites- though there are probably a lot of them, yeah. The sections will hopefully grow a bit with the inclusion of other members' feedback.

Darthas

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Darthas

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Just tossing the guy aside, the one who somehow managed to form a thesis over a post full of sarcasm. Learning to use google doesn't help people anyway, though the guide I find is good at somehow directing people to the type of wall they wish to make. Something Google doesn't exactly have for them since all they do is search for 'how to's' and following a step by step guide.
Like I said all in all, props to you for bothering in the first place is all I tried to say.

[20:54] Lexicon: I may be 3rd place in the popularity poll but at NASA, the # order is 3>2>1.
[20:56] DXBlair: its a placement poll..not a countdown idiot
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aqiaqua

aqiaqua

last men standing!

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This guide is really useful, even for a waller who has been going at it for a few years :D. Many helpful tips and hints, much love and respect! :D

I agree with the abstract section, and I find it's often an advantage to vector/redo the original scan to maintain that "cohesiveness" in style. I think lots of walls are quite successful in combining both scenic and abstract elements too :D. And lol all the stuff mentioned in scenic... is why I avoid it >___>.

Thank you for posting this again :D

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min min for the win :D

Furiz

Furiz

Coloring rainbows.. with a knife

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20 minutes of reading your tutorials and u already saved me over 9000 hours of work.
You are officially my god :)

Nah man seriously, learning to wall by myself is a pain in the botton area, its a real frustration when noone is there to help.
You have my deepest gratitude.

That which does not kill us makes us stronger

Tsunoh

Tsunoh

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Much thanks for the appreciation :) though aqiaqua, I have to admit I am highly biased towards Scenic... I can't remain impartial about the whole Abstract vs Scenic matter ahaha...

@Darthas
I actually got what you meant in the first post, so no prob here. Thanks.

@Furiz
It's a pain, but when you get to the finished product the feeling of accomplishment is well worth the journey, I'd say. Good luck in your walling journey!

elisadevelon

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elisadevelon

Requiescat in pace

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I don't know who you are but I love you! This is probably the best guide I have ever read! Until now I just couldn't understand how those stupid vectors work and what they are good for, and when I tried to use them it always looked very lame...

Everything you mentioned above is sooo true, I especially laughed on the Photoshop part, cuz I'm working on one picture right now and I don't know why but I made it 11,000 pixels wide and some 8,000 high and my PC froze like three times already while I was coloring it... I just can't imagine using any other program than Photoshop as even this one's having problems with it, too. I had to divide the pic in two parts - characters and BG and I just hope I'll finish it one day.

Anyway, I'm very grateful to you for writing this summary as you helped me a lot by doing this and gave me tons of useful tips. Thank you very, very, very much! *hugs*

We work in the dark to serve the light. We are Assassins.
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ehm....excuse me...
whenever i read it many time, i still dont understand, can somebody help me?
because i am still newbie and this is my first time...
will you be so kind to teach me in more easy way?or more easy to understand?
thank you^^

  • Mar 26, 2012
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thanks alot 4 that

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