Quote by alenasI notice some
quality issues on the character (jpeg artifacts and pixelation) but I'm not sure if that's just dA's
compression or the real state of the quality. But the main problem is the background - it looks too realistic and 3D
compared to the vectored character (at least it looks vectored to me); if you vectored and colored the character, you
should do the same to the background, as well because right now, they all clash too much. And use something else for
that floor besides the PS filter because it really looks too generic and out of place, just like the broken glass
brushes.
Maybe you could choose another setting, too instead of the spotlight one, some kind of play with grunge brushes and
textures that would perhaps better convey the feeling if it all. Right now, this looks like a scene out of some drama on
stage, lol. Well, just my two cents. :)
well in the original version I had I had a vectored background as well, but the floor was really off D:
But yeah you pretty much summarized all the reasons I had doubt in it.
merged: 06-19-2012 ~ 05:33am
Quote by UberDogDoes she have
some sort of Gravity Defying hair spray on or what? The hair looks off in my opinion. Like it is reaching toward the
heavens for some sort of help.
Other than that it seem pretty good. ^.^
yeah I kind of noticed that too D: