Seiba, good to see you in the sandbox. I must feel like a nightmare to you now. Sorry if I am too harsh though. If you
want to improve, better take up on my suggestions and work from there.
As usual, I am quite handicapped to see low-quality properly, so excuse me on that. I always get Panda to check it for
1. Unacceptable in the gallery. For me being bad at seeing low-quality, being able to see it actually makes it bad.
Needs a lot of work. Blending is terrible and the elements are of different types alltogether. I also think you should
rid of the odd ghost there. It doesn't fit and doesn't help you fill it up any better. Aside from that, the rendering is
poorly done and it looks low-quality, there is a very low quality image in the background aswell. The odd lights on the
right are very out of place. The cherry blossom tree is very pixelated and the trunk/branches need some work. The grass
is alright...but standard brush? Come on. Blending needs work along with lighting/effects to make it one entire fitting
2. Unacceptable in the gallery. Overfiltered, the colours are all busted up and everything looks jagged/pixelated now.
Bayonetta is placed fine, but Jeanne should be closer/right behind Bayonetta, she spreads the focus too much otherwise.
Can't tell about rendering, it is all black. The background has a blue filter on it which makes the odd stars blue and
the moon is kind flat-looking. Aside from that, the blending is very poor. Everything has different colours and looks
pasted right on it.
3. Unacceptable in the gallery. Bad quality clouds in the background with a poorly-rendered character pasted in the
corner. His hand is even cut off. I can do this within 5 minutes =/
4. Unacceptable in the gallery. Pretty much the same as all the others and fanart.
5. Again, fanart.
6. Best one so far, but still unacceptable. Rendering looks poor to me, especially somewhere on the left of her wing, it
looks pixelated. Otherwise it would have been good if you paid some lovely attention to cutting her out instead of the
quick tool. The background is nice. Perhaps a bit overdone but overal acceptable. I would focus such effects more around
the girl in the middle since it is not abstract, seeing the stars and moon in the back. The moon should be placed in the
middle behind her. The text needs a looot of work. It doesn't fit in. It is bettee to keep text more plain and add
elements that compliment it rather than putting a lot of effects on it. Emboss is one of the worst things you can do
7. No..Just no...
All in all, I suggest you go to the basics. Work on rendering properly and using high quality art. Forget fanart, that
will never be accepted unless you have contacted the creator of the art and got premission. Make abstract wallpapers,
not scenic. It is obvious that scenic is still too much for you. If you go abstract, you don't have to worry about many
things and your wallpapers can still become very pretty. It is also a great opportunity to work on text as typography is
easier to add.
Start from scratch. Render something of high quality (could be a scan from MT), take that full render and paste it in a
wallpaper sized file. Place it like you want it to be and what gives you good composition on what you plan to do with
it. It doesn't have to be exact, just an idea. Give the background a colour, smack some brushes in the back with the
same theme, feel to it in any way you want. There you have you basic "good" wallpaper. Then you may add
fitting text. Add some lighting effects to spice it up, add you signature and voila, it should be a decent wallpaper,
although the total time might cost you a couple hours.
If you want, you can start a render, post it here when you're done and we can guide you step-by-step.