I'm just wondering that if they will launch this on 2006, what will happen to
the original Ragnarok game? It may just simply mean that they'll put the
original Ragnarok aside along with it's users' characters? Just imagine the
amount of money the users have paid for...
The screen-shots were very cool actually... It's like a mixture of R.O.S.E.
online animation with Ragnarok character frames. Oh Yeah! Not to mention that no
BOTZ here!
Quote by zen8192All info is
here:http://www.gravitygamez.com/
I'm just wondering if they will launch this on 2006. What will happen to the
original Ragnarok game? It may just simply mean that they'll put the original
Ragnarok aside along with it's characters? Just imagine the amount of money the
users have paid for...
What's your opinion?
Well, I'll just say condole to those RO players... since all people nowadays
like the newest ones...
Quote by "Illumina"
And I translated few bits and texts you may find interesting. I'm gonna skip
translating the storyline scenario setting for now, it's quite long.
Translation by Lune of RagnaInfo
Don't steal it and call it your own. ;o
=================================
* Main Features *
1) Full 3D graphics, while retaining "original cuteness" of Ragnarok
Online.
2) Real Emotion Expression: A system designed to maximize the effectiveness of
"emotion expressions". The body is designed meticulously to ensure the
emotions your character expresses is as real as it can be.
3) Anti-Steal System: This system does opposite is what most other "anti
mob stealing system" does. Instead of penalizing the stealer, it provides
benefit to the victim of mob stealing.
4) Safe Trade System: The system created two ways which to trade items; first
method which both sides must input an item or Zeny; second system where you can
directly give the item to the receiver.
5) The battle system in RO 2 focuses on teamwork and no more mobbing multiple
monsters. The system has been designed so that, killing one very strong monster
with group member will prove to be far more beneficial than killing multiple
weaker mobs at once.
6) Lootstealer Prevention: The monster item drop method now uses similar system
from other MMORPGs. Instead of items directly dropped on the ground, you now
"loot the body" to get the item directly.
==================================
* Job System Details - Complex Job Change System
*
(Direct Translation Mode On)
Ragnarok Online 2 uses the Base LV and Job LV system just like Ragnarok Online
had - to simply put, unlike other games where leveling up allowed you to
increase stats and learn new skills at the same time, base level up in RO only
let you increase stats, and job level up only allowed learning new
skill.
This was originally designed to allow freedom of choice for high-level classes
to distinguish each other by having different stats. However, since the base
jobs presented in Ragnarok Online were fixed and could not be changed, it
severely limited the "freedom" we wanted, instead, only making players
work 2x as harder.
Introducing to you all, "Complex Job Change System". This system
allows you to change your job class at any given time.
This system does not have limitation of sorts for job change. As long as you
fulfill small requirements, you can change your jobs as much as you want. Also,
you can even change from "high-level classes" to "lower-level
classes". Doing so resets your Job LV, but does not reset your Base LV, allowing you to experience new classes
without having to re-level your character's main level.
As a result, players do not have to create whole new character suited for
different jobs for specific reasons in the game.
As a bonus, any previously "experienced Job LVs, skills and stat bonuses
from the said job" you had will be saved. For example, let's say you had a
Swordsman at JLV 20, then changed to Magician JLV 1. When you change yourself to
Swordsman again, you will begin at JLV 20, exactly the point of where you left
off.
This system will definitely save the players of time wasted to level a whole new
character just to experience new things in the game. Also, through
"Speciality" ability, a player can use skills from different classes
without having to be a different class.
You will no longer have to suffer from having to experience beginning content
ever again just to change your job!
... You may now ask yourself a question... "I am a Swordsman who invested a
lot of points into STR and VIT. What if I change to Magician? Then I would be
too weak to do any spellcasting...".
While the game does not give you complete redistribution of all your stats when
you change your job, but we do not believe this will be a problem. Unlike
Ragnarok Online, the status bonus gained from the job classes themselves are
HUGE ( 2:5 stat difference vs. 9:1 in original RO ). As such, total stats of a
character will be controlled more or less by the class you are.
And, unlike RO, RO2 requires variety of stats to be effective in any class you
choose, resulting in that, this no longer makes classes to be shoehorned into
single stat builds. For further information about what stats do to you, continue
to read on.
=================================
* Job System Details - Speciality System
*
Speciality is a system in RO2 that allows characters to use skills from
different classes without having to be that certain class. You gain
"speciality" abilities by job leveling, allowing you to create unique
class combinations.
Speciality is gained naturally as you progress in job levels with the class you
are with.
For example, Swordsman at Job LV 20 gains "Bash Speciality". You can
equip this speciality when you change into, say, Magician, which then allows you
to use Bash ability without having to be a Swordsman.
Not only skills, you can inherit the ability to equip specific gears that are
usually limited to that class.
For example, Swordsman also have a speciality called "Long Sword
Speciality". If this is equipped on whatever your current class is, that
class could equip Long Sword-type equipments, even on Magicians.
The skills and equipments acquired through Specialities do not have any specific
limitations. However, the Speciality skills are not upgraded.
For example, if you have learned up to Bash LV 6 when you acquired Bash
Speciality, then you changed into Magician class. Equipping Bash Speciality
allows you to use up to Bash LV 6, but you cannot level that any further than LV
6. Only way to level it up again, is to switch back to the original job of where
this Speciality originated - in this case, Swordsman.
Note Specialities can only be equipped and unequipped through specific NPCs in
towns.
... We also are very aware that this system would cause completely imbalanced
characters if they take enough time to learn maximum levels of all Specialities.
Knowing that, we put in a restriction system so no single class can have all
maximum Specialities at once.
One thing first, not all skills are available through Speciality system. There
are two types of skills - Speciality skills that can be used by others, and
"class-only skill" where only that specific class can use that skill.
As such, this ensures each classes in the game have their specific value in
groups while allowing versatility.
For example, Swordsman's skill, Bash, can be learned through Speciality.
However, Gallant Rush, is a specific skill that lets Swordsman to taunt all
nearby mobs to himself. This skill is one of the defining points of being a
Swordsman, and as such, is not available as a Specialities skill.
There's also limitation to number of Specialities you can equip. There are 4x4
cell that represents number of "Specialities" you can equip. Depending
on its power and ability, a Speciality can take up more than 1 block in that 4x4
cell. Also note, you cannot just horizontally stack all Specialities in a row.
It must have straight line all to itself.
Specialities take up 1, 2 or up to 3 slots maximum. The slots are assigned in an
order, as such, in a 4x4 cell, you can have one powerful Speciality that takes 3
slots, then you will only have 1 slot left over, which can ONLY be occupied by 1
slot Speciality. This is done to prevent stacking multiple powerful Specialities
in a row.
In the end, there are maximum of 16 Specialities you can equip. However, you do
not get all slots at once. Your character gradually gains additional slots which
to put Specialities up to 4x4 cell block as you level. As such, getting
everything does not make you powerful. Mix and match what will be the most
beneficial to the situation you are about to encounter.
==================================
* Job System Details - Equipment Leveling
*
In an mmorpg, we all have some special affection for that equipment piece that
we had for a long time. However it is inevitable that when we acquire a new
powerful equipment, that old equipment we had will just be abandoned.
Thinking of that, we created "Equipment Level Up System", to allow
people to keep their favorite piece of equipment as long as possible. Equipments
in RO2 gain level, just like players.
Equipments in RO2 are seperated by two types - either leveling type, or
no-leveling type. Leveling type equipments require leveling just like you do, to
get stronger, whereas no-leveling type does not acquire any sort of experience
and does not level.
Specifics are as follows:
* Leveling Type
It can level up.
Its base stats are fixed.
It "belongs" to you only moment you identify it.
Cannot be traded.
* Non-Leveling Type
It does not level up.
Its base stats are randomized.
It does not "belong" to anybody moment it is identified.
It can be traded.
In Ragnarok Online 2, all Weapons, Shields, Gloves, Upper Clothing, Shoes type
equipments are all considered "Leveling Type". The rest - Lower
Clothing, Garment, Belt and Accessories are not considered "Leveling
Type".
* Editor's Note: "Belong"
concept is same as Soulbinding system found in World of WarCraft. Once it
"belongs" to you, you cannot
give that equipment to anybody.
And now, let's talk about upgrades. Those leveling type items gain EXP by
killing monsters or doing quests with you. Once they gain 100% EXP, it does
not instantly level like players.
Instead, you have to take that equipment to your town's local blacksmith NPC to
upgrade it for you, for a small fee.
When you upgrade it, its stats will increase randomly based on its "growth
rate".
For example, there is a C-class weapon named "Hiranya's Dagger", which
has high growth rate focus on melee physical damage. This means, when this
particular piece of equipment levels up, it'll grow big in melee physical
damage, while giving small or negligible upgrade to other stats. In a meanwhile,
"Ellr's Knife" has rounded growth rate around both melee physical
damage and magical damage.
Equipments have classes in the game, which has "maximum" levels of how
far an equipment can be upgraded. Once you reach the maximum level of that
class, you can upgrade to the next class. They are as follows:
C-class : Max LV 20
B-class : Max LV 20
A-class : Max LV 30
Any equipments that reached the maximum level, can be upgraded to next rank by
using special equipment combination item (that provides variety of effects).
When this happens, the name of equipment, shape, special ability, and its growth
rate changes. Only its stats do not change. However, you can also opt to just
acquire the new rank without changing its features.
For example, C-class weapon, "Ellr's Knife", can be upgraded into
B-class weapon named "Kris of Thorns", which has growth focus on
critical rate. As a result, you can have a high critical rate weapon that has
decent melee and magic damage bonus.
=================================
* Stats and How They Affect You
*
* STR (Strength) Contributes to:
Melee Physical Damage
Minimum Ranged Physical Damage
Reduces After-Cast Spell Time When Repeating Same Spell
Max HP Increased
Max Fatigue Increased
Max Weight Increased
* DEX (Dexterity) Contributes to:
Melee Physical Hit Rate
Minimum Physical Damage
Ranged Physical Damage
Reduces Casting Time For Spells
Norman is the race of the player you get to play in Ragnarok Online 2. There are
3 races in the game, Norman - Ellr - and Dimago. Only Norman classes are
represented in current version of RO2.
*= Novice =*
"Now that I think about it, I don't think the result is really important
after all."
Novices have never-ending supply of endurance to challenge new things. They have
many knowledge that help see them through in difficult situation, but they still
wish to learn new things in the world.
They have many strong, but considered basic skills. However, even if they are
basic, the value of the skills they know are understood by other classes, even
other races. Because, they are not based on simple thoughts, but creation of
their know-how and focus.
Novice is a class which prepares you to become a different class.
- Editor's Note: This class seems to be same Novice as it is in RO, with few new
tricks up their sleeves.
*= Swordsman =*
"One who lives with the sword... All he knows is himself and the enemy, and
the sword between them..."
This basic class with refinement is one of the oldest classes the Norman race
had in their history. Also, they know the absolute knowledge when it comes to
melee combat that others do not have. They have strong hitting skills and
defensive manuevers, and rely upon physical materials which they see to see them
through.
They train themselves in combat again and again, fueled by desire to have that
"strong body". But this desire also helps the Swordsman to have the
fuel to protect the party members from harm.
You cannot imagine a battle without a Swordsman. They give the feeling of trust
to the party members, and bring forth the will to battle.
- Editor's Note: It seems Swordsmans finally become what they are supposed to
be, in front fighting and tanking the enemies (not Priests, damn imba
tankmages).
*= Enchanter =*
"You are not same as you just a minute ago..."
They believe in the truth, and firm belief in changes in the world.
Enchanters never believe anything they see with naked eyes right away. They have
the belief that they can change what they see, and that belief is used as a
power to do what they want.
The "belief" the Enchanters have are considered more of religious than
scientific power. As such, just trying to understand their power as simple
knowledge, then their skills look only like they are trying to cheat on your
eyes.
Enchanters have the ability to increase party member's physical stats and
abilities. Also, at the same time, do the opposite on enemies. They may stay in
the back of the combat, but their awesome support abilities will certainly be
acknowledged by those in the front.
- Editor's Notes: Enchanters seem to replace the popular Acolyte-type classes,
since RO2's site makes no mention of Acolytes.
*= Recruit =*
"Normans have improved by toiling for years, and they will continue to do
so!"
Normans, who do not have better physical or mental capacity than other races,
managed to get such power in short time. This was possible due to their desire
to "further their knowledge and advance". In the end, Normans created
"Science", allowing them to create a complete civilization.
Recruits represent the very science that Normans have developed. Unlike other
classes, Recruits use a special gun called "Dampf Flinte" to threaten
the enemies like an average Norman person. They will use all the knowledge
Norman has gained to take down the enemy. Also, with their fast thinking
capacity, they can easily change from or to melee combat and ranged
combat.
Recruits, who are at the top of the scientific evolution for Normans, may be the
best representation of what Normans have become.
- Editor's Note: This class replaces Archer-type classes, with ability to use
range and some melee abilities.
*= Thief =*
"Everything in the world goes around and around. Don't you think it's
stupid to argue against the rule of the nature, regarding who owns
anything?"
These are not exactly welcomed into Norman society all that much, because
stealing regardless of any reasons, is still a crime.
But, they are considered one of the viable jobs due to their specialized
abilities that many people need. As a result, many thieves have begun taking
special job offers from different people that makes use of their
abilities.
Their main ability is to provide your group with information, and to cause chaos
within enemy ranks. While we do not recommend this, they can also steal items or
money as well.
Thieves can be either your best ally, or worst enemy depending on how they are
used. As such, you all should be reminded of that fact when you group yourself
with a Thief.
- Editor's Note: Thief class seems to be less of direct attack class as it was
in Ragnarok Online, and into more of confusion-type designed for silent strikes
and skills.
*= Clown =*
"A kingdom without a clown will soon be destroyed."
All have their moments when they cry in the night, as well as people who have
hardship living their everyday life. Everybody needs a way to escape their hard
life.
Clowns are a class born to tackle that truth. They can do many things that may
lower themselves, but bring happiness and friendliness to those who watch
them.
Their main job in combat is to soothe the fatigued front-line fighters in a
group to help them fight better. But that is not the extent of Clown abilities.
They can use poison to deal deadly damage to enemies when you least expect
them.
- Editor's Note: They have become "traditional Bard" class, where they
buff or debuff by singing songs. It seems they no longer have "ranged"
specialty anymore.
The whole RO2 thing looks cool and all, but I think I just want to stick to the
first RO. But of course I would try out RO2, but alot of my friends don't have
comps with specs that could handle that kinda games, especially all my friends
who are girls don't know a thing about comps. So i just wanna stick to RO, for
my friends at school xD
Quote by redblitzkriegPoor RO
players. . money and time wasted in my opinion.
They are just being slaved by these games. (Im pointing to RO addicts)
But its nice to hear for such enhancements. . ro2 is a must see game for
me.
yeah i know, im a RO adict myself! but i love playing this game! its fun(even if
its a waste of money and time)! hehehehe
Quote by redblitzkriegPoor RO
players. . money and time wasted in my opinion.
They are just being slaved by these games. (Im pointing to RO addicts)
But its nice to hear for such enhancements. . ro2 is a must see game for
me.
yeah i know, im a RO adict myself! but i love playing this game! its fun(even if
its a waste of money and time)! hehehehe
yah, i also became addict to pc games (starcraft, cs and warcraft, quake x)
thats why i know the downside of it.
Quote by redblitzkriegPoor RO
players. . money and time wasted in my opinion.
They are just being slaved by these games. (Im pointing to RO addicts)
But its nice to hear for such enhancements. . ro2 is a must see game for
me.
yeah i know, im a RO adict myself! but i love playing this game! its fun(even if
its a waste of money and time)! hehehehe
yah, i also became addict to pc games (starcraft, cs and warcraft, quake x)
thats why i know the downside of it.
hey, i hav a character RO, level 18 female aco.
hehehe, very nice! i have a lvl 99 & 63 knight, lvl 83 blacksmith, lvl 56
crusader and a lvl 58 mage! heheheh top that!(somebody already did)
Well...
I have a 2 99 knights, 1 99 hunter, 1 99 rogue, 1 99 bs, 1 99 prist and all my
other characters are of 90+ levels in 2 acounts in the pRO sarah server... That
is why i'm crying the hell out of myself because of the release of RO 2!
Quote by zen8192Well...
I have a 2 99 knights, 1 99 hunter, 1 99 rogue, 1 99 bs, 1 99 prist and all my
other characters are of 90+ levels in 2 acounts in the pRO sarah server... That
is why i'm crying the hell out of myself because of the release of RO
2!
wah...... 2 bad ur not in pRO loki server! hingi ako nasa ng gamit! /gg
Quote by zen8192Well...
I have a 2 99 knights, 1 99 hunter, 1 99 rogue, 1 99 bs, 1 99 prist and all my
other characters are of 90+ levels in 2 acounts in the pRO sarah server... That
is why i'm crying the hell out of myself because of the release of RO
2!
wah...... 2 bad ur not in pRO loki server! hingi ako nasa ng gamit! /gg
i hope we can transfer are items from RO1 to RO2
Yup I also hope that will be beacause there a many good item in my ID
RO corrupts people, Jk but i do think majority of the RO players will stay in
the old one and just
like balanace getting on to RO2 and stuff like on RO battle xP
All info is here:
http://www.gravitygamez.com/
I'm just wondering that if they will launch this on 2006, what will happen to the original Ragnarok game? It may just simply mean that they'll put the original Ragnarok aside along with it's users' characters? Just imagine the amount of money the users have paid for...
The screen-shots were very cool actually... It's like a mixture of R.O.S.E. online animation with Ragnarok character frames. Oh Yeah! Not to mention that no BOTZ here!
What's your opinion?
Well, I'll just say condole to those RO players... since all people nowadays like the newest ones...
If people'll like RO2, bye bye RO!
hey guys, i have some info about this! note: i got it in another forum so DONT recognize me as the author of this! TY
sa mga kabayang kong pinoy, ito po ang RO2:
Source: Ragnarok Online 2 Official Site Translation (RagnaInfo.net)
Sa website may mga screenshots dun.
The whole RO2 thing looks cool and all, but I think I just want to stick to the first RO. But of course I would try out RO2, but alot of my friends don't have comps with specs that could handle that kinda games, especially all my friends who are girls don't know a thing about comps. So i just wanna stick to RO, for my friends at school xD
Ragnarok 2 will finally be in 3D. = )
Poor RO players. . money and time wasted in my opinion.
They are just being slaved by these games. (Im pointing to RO addicts)
But its nice to hear for such enhancements. .
ro2 is a must see game for me.
cooollll I WILL TELL THIS ONE TO MY brother@!!!!!
yeah i know, im a RO adict myself! but i love playing this game! its fun(even if its a waste of money and time)! hehehehe
i don't give a damn anymore....RO is declining already
yah, i also became addict to pc games (starcraft, cs and warcraft, quake x) thats why i know the downside of it.
hey, i hav a character RO, level 18 female aco.
hehehe, very nice! i have a lvl 99 & 63 knight, lvl 83 blacksmith, lvl 56 crusader and a lvl 58 mage! heheheh top that!(somebody already did)
Well...
I have a 2 99 knights, 1 99 hunter, 1 99 rogue, 1 99 bs, 1 99 prist and all my other characters are of 90+ levels in 2 acounts in the pRO sarah server... That is why i'm crying the hell out of myself because of the release of RO 2!
oohh ragnarok online 2!! RO1 was pretty fun for a while but then the lack of new classes got boring
woohoo! finally its coming out, i've been waiting for this like ages :P
wah...... 2 bad ur not in pRO loki server! hingi ako nasa ng gamit! /gg
i hope we can transfer are items from RO1 to RO2
Yup I also hope that will be beacause there a many good item in my ID
RO corrupts people, Jk but i do think majority of the RO players will stay in the old one and just
like balanace getting on to RO2 and stuff like on RO battle xP