Does anyone have a link to a good tutorial for CGing using Paint Shop Pro 9?
I have a few pics that I would love to colour and put on this site, but no idea
how to colour them.
I found an tutorial for psp 7, it is practically the same as 9, here is the link
"here it is" wasn't able
to find an 9 but the 7 tutorial is pretty good...
Thankyou so much.
*goes off to read tutorials*
-----
*comes back*
Er...does anyone know of any others?
These are good, but not quite what i'm looking for.
Sorry I don't know of any good tutorials but I do use PSP 9 and have used the
vectoring tools to make images. The best I could do is to offer some tips that
have worked for me. I use PSP 9.
1. Make a custom pallete and call it 'vectors' or 'nodes' or something similar.
On that pallette, put the following buttons: delete, asymmetric, cusp, curve
before, curve after, line before, line after, break, and convert to line. All
these commands are found in the objects menu when you are customizing a toolbar.
These are the commands that I use most often, but of course you may have others
that you want to add.
2.Keep the Mixer pallette open and lay down the colors you want to use before
starting to draw. This makes it easier than having to try out the colors by way
of the materials pallette.
3.When drawing, keep the fill colorset to transparecy until you have completely
drawn the lines for the section you are doing. This will keep the fill color
from hiding parts of the image that you may be using as reference points,
especially if you are vectoring over an already colored image. Once you have
drawn the outside lines for the portion you are working on, then you can uncheck
the fill color to see how it looks.
4.On the tool toolbar, uncheck the box that says "show nodes" if you
want to see what the image looks like without the vectoring lines. This is
helpful when you are trying to have one color meet up to another color and not
have any little blank areas in between.
5. 95% of the time you should keep the anti-alias box checked. This will keep
the image from looking jagged.
6.I tend to do most of my drawing in the bezier curves mode. That is the mode
that says "Draw Point to Point - Bezier Curves" when you hover over
the button on the toolbar. It is a squiggle line with a node on each end. I do
it in this mode because you can always adjust the line to not have curves and be
straight by keeping the handle in line with the next node but you cant make a
curve out of a straight line if you are in the "Draw lines and
polylines" mode unless you change the node type. Since I do most in the
bezier mode, I almost always have to hit the "cusp" button when I put
down a new node. Cusp makes the two handles for rotation work independently of
each other. In other words, if I adjust the curve on one side of a node, it
won't affect the curve on the other side. This is really helpful when you are
drawing things that come to a point, like anime hair. You just swing the two
handles into a v-shape and the lines will come to a sharp point.
That's really all the things I can think of for now but if you have any
questions, I would be more than happy to help you out. Just send me a private
message and I will do my best to help you or answer any questions.
(Shameless self-promotion) Here is a wallpaper that I did. The two maids were
from a scan I extracted and the background was done using vectors. Lots of
vectors. http://gallery.minitokyo.net/view/178198/
Try going to the site Pixel 2 Life. It's
my favourite. I go there all the time for photoshop and php tutorials. It is a
database of tutorials for many different programs, and they have PSP and gimp.
Go ahead and take a look.
Does anyone have a link to a good tutorial for CGing using Paint Shop Pro 9?
I have a few pics that I would love to colour and put on this site, but no idea how to colour them.
It works the same as in Photoshop (you should know tutorials for that, no?). Except the interface of PSP is superior as you should notice. X)
Yup.
That's why i would like a tutorial designed for Paint Shop Pro 9.
I'm kinda a step-by-step person
Yeh, it does, psp rocks.
go check out polykarbon, they have a decent PSP tutorial if I remember correctly.
http://www.polykarbon.com
Also, here's a good list of tutorials over from deviantart, scroll down and look in the inking and colouring sections.
http://artisticflair.deviantart.com/journal/2801919/
Hope that helps, and good luck!
I found an tutorial for psp 7, it is practically the same as 9, here is the link "here it is" wasn't able to find an 9 but the 7 tutorial is pretty good...
Thankyou so much.
*goes off to read tutorials*
-----
*comes back*
Er...does anyone know of any others?
These are good, but not quite what i'm looking for.
Sorry I don't know of any good tutorials but I do use PSP 9 and have used the vectoring tools to make images. The best I could do is to offer some tips that have worked for me. I use PSP 9.
1. Make a custom pallete and call it 'vectors' or 'nodes' or something similar. On that pallette, put the following buttons: delete, asymmetric, cusp, curve before, curve after, line before, line after, break, and convert to line. All these commands are found in the objects menu when you are customizing a toolbar. These are the commands that I use most often, but of course you may have others that you want to add.
2.Keep the Mixer pallette open and lay down the colors you want to use before starting to draw. This makes it easier than having to try out the colors by way of the materials pallette.
3.When drawing, keep the fill colorset to transparecy until you have completely drawn the lines for the section you are doing. This will keep the fill color from hiding parts of the image that you may be using as reference points, especially if you are vectoring over an already colored image. Once you have drawn the outside lines for the portion you are working on, then you can uncheck the fill color to see how it looks.
4.On the tool toolbar, uncheck the box that says "show nodes" if you want to see what the image looks like without the vectoring lines. This is helpful when you are trying to have one color meet up to another color and not have any little blank areas in between.
5. 95% of the time you should keep the anti-alias box checked. This will keep the image from looking jagged.
6.I tend to do most of my drawing in the bezier curves mode. That is the mode that says "Draw Point to Point - Bezier Curves" when you hover over the button on the toolbar. It is a squiggle line with a node on each end. I do it in this mode because you can always adjust the line to not have curves and be straight by keeping the handle in line with the next node but you cant make a curve out of a straight line if you are in the "Draw lines and polylines" mode unless you change the node type. Since I do most in the bezier mode, I almost always have to hit the "cusp" button when I put down a new node. Cusp makes the two handles for rotation work independently of each other. In other words, if I adjust the curve on one side of a node, it won't affect the curve on the other side. This is really helpful when you are drawing things that come to a point, like anime hair. You just swing the two handles into a v-shape and the lines will come to a sharp point.
That's really all the things I can think of for now but if you have any questions, I would be more than happy to help you out. Just send me a private message and I will do my best to help you or answer any questions.
(Shameless self-promotion) Here is a wallpaper that I did. The two maids were from a scan I extracted and the background was done using vectors. Lots of vectors. http://gallery.minitokyo.net/view/178198/
Thankyou.
Some of it is hard to understand, but it's a great help, and i'm slowly getting there.
Try going to the site Pixel 2 Life. It's my favourite. I go there all the time for photoshop and php tutorials. It is a database of tutorials for many different programs, and they have PSP and gimp. Go ahead and take a look.