Mew, I have... no wait, I do have some idea of maybe why teh wally was deleted,
>.>;; But ... okay, maybe I don't, but anyway! This was one of my good
wallys that I liked how it came out and t'was deleted v.v
Anything on why and how I can improve it is very helpful!
I don't make many walls (better at vectors) but here's my 2 cents
worth...
First, the image of the caracter used it rather blury and takes the focal off
the character. You could try to get a sharper image.
Second, the main image does not blend in too well with the background -the
outlines stand out too much. You could try feathering by 1 to 2 pixels, add a
outline or play around with the blending modes.
Third, the background is a bit distracting. Reducing the contrast or darkening
the red could help.
Fourth, the text is kind of hard to make out. Try using a more simple font and
less effects.
I'm not sure where the character is from so I can't comment if the background
suits the series.
I can see that you put alot of effort into this piece. Keep praticing and
tweeking around with programme that you used (is it photoshop?) to get a better
idea of what it is capable of and I'm sure you will be churning out fantastic
walls.
really, the char in the middel is to much blurred, the colors are dark, and dont
really fit, to me it looked like one of those old made wallpapers, try to find
other colors that merge good and have a sharper picture of that person, having
some leaves that are catched(sp?) in the web could also make it look better?
Ditto verything pegasus said. & it also looks like you put in some filter
textures (the cross-hatching effect) That's not a good idea: it lowers image
quality.
the scan is just blurred, even if thats intentional it isnt the best way to do
it, try gaussian blur than edit>>fade blur and set it to screen. or try
drawing more loops and strings of light and then blurring them and lowering
opacity
Back here again >.>;;;
Mew, I have... no wait, I do have some idea of maybe why teh wally was deleted, >.>;; But ... okay, maybe I don't, but anyway! This was one of my good wallys that I liked how it came out and t'was deleted v.v
Anything on why and how I can improve it is very helpful!
I don't make many walls (better at vectors) but here's my 2 cents worth...
First, the image of the caracter used it rather blury and takes the focal off the character. You could try to get a sharper image.
Second, the main image does not blend in too well with the background -the outlines stand out too much. You could try feathering by 1 to 2 pixels, add a outline or play around with the blending modes.
Third, the background is a bit distracting. Reducing the contrast or darkening the red could help.
Fourth, the text is kind of hard to make out. Try using a more simple font and less effects.
I'm not sure where the character is from so I can't comment if the background suits the series.
I can see that you put alot of effort into this piece. Keep praticing and tweeking around with programme that you used (is it photoshop?) to get a better idea of what it is capable of and I'm sure you will be churning out fantastic walls.
I think the background is pretty cool, but it took me awhile to see anyone in it, maybe lighten up on the colors abit.
what was said abov
really, the char in the middel is to much blurred, the colors are dark, and dont really fit, to me it looked like one of those old made wallpapers, try to find other colors that merge good and have a sharper picture of that person, having some leaves that are catched(sp?) in the web could also make it look better?
Ditto verything pegasus said. & it also looks like you put in some filter textures (the cross-hatching effect) That's not a good idea: it lowers image quality.
pretty good... try to clear it up a little..
the scan is just blurred, even if thats intentional it isnt the best way to do it, try gaussian blur than edit>>fade blur and set it to screen. or try drawing more loops and strings of light and then blurring them and lowering opacity