Today the gamer want more and more power in 3D engine (expecialy in FPS) so
whats your fav engine?
Here my top 3 :
1. Half-Life 2 Engine : ive only seen some vid and shot and this one will be the
best!!!
2. Cry Engine : did you play Farcry? if not you most its the best visual effect
with Doom 3
3. Doom 3 Engine : im playing it right now and its beautiful but less
action-packed...
I haven't seen how the Half-Life 2 engine works on a current PC, but Far Cry
looked better than Doom 3 and even played a lot more fluid.
- Far Cry has: most beautiful water ever, huge outdoor areas with lots of very
realistic vegetation, plays fluid with even an entire army fighting on the
screen
- Doom 3 has: awesome light/shadow effects
- Half-Life 2 is yet to come
- Pain ... never made it to get that game, but I doubt it can keep up with those
above mentioned
- Unreal (which one?): the last time I saw one of the Unreal engines was in
Thief- Deadly Shadows; Thief never looked better, but the textures under all
these bump-maps weren't all that great and I noticed quite some clipping errors
and even got stuck in some walls or objects while playing the game
Half-Life 2's engine I would say is the best so far, but Unreal and Doom3's
engines have support for Linux, and that's a big one. Overall, though, I think
HL2's is the best.
Quote by NoctumI haven't seen how the
Half-Life 2 engine works on a current PC, but
Far Cry looked better than Doom 3 and even played a lot more fluid.
- Far Cry has: most beautiful water ever, huge outdoor areas with lots
of very realistic vegetation, plays fluid with even an entire army
fighting on the screen
- Doom 3 has: awesome light/shadow effects
- Half-Life 2 is yet to come
- Pain ... never made it to get that game, but I doubt it can keep up
with those above mentioned
- Unreal (which one?): the last time I saw one of the Unreal engines
was in Thief- Deadly Shadows; Thief never looked better, but the
textures under all these bump-maps weren't all that great and I noticed
quite some clipping errors and even got stuck in some walls or objects
while playing the game
You've got it pretty much bang on... but for the thief stuff most of that isnt
necceissarly the engins fault... a tonne of it has to do with content... even
just some buggy coding geting fed into the engine... besides... they also used
the unreal engine for the last two splinter cells... and those games showed us
what caustics and shadows were all about when doom 3 was still rumor... but I'd
have to give the vote to Valve and their Half Life engine... using Havok to
drive their physics... the ragdolling and interactivity in that game (if it EVER
comes out) is beyon belief
Today the gamer want more and more power in 3D engine (expecialy in FPS) so whats your fav engine?
Here my top 3 :
1. Half-Life 2 Engine : ive only seen some vid and shot and this one will be the best!!!
2. Cry Engine : did you play Farcry? if not you most its the best visual effect with Doom 3
3. Doom 3 Engine : im playing it right now and its beautiful but less action-packed...
I haven't seen how the Half-Life 2 engine works on a current PC, but Far Cry looked better than Doom 3 and even played a lot more fluid.
- Far Cry has: most beautiful water ever, huge outdoor areas with lots of very realistic vegetation, plays fluid with even an entire army fighting on the screen
- Doom 3 has: awesome light/shadow effects
- Half-Life 2 is yet to come
- Pain ... never made it to get that game, but I doubt it can keep up with those above mentioned
- Unreal (which one?): the last time I saw one of the Unreal engines was in Thief- Deadly Shadows; Thief never looked better, but the textures under all these bump-maps weren't all that great and I noticed quite some clipping errors and even got stuck in some walls or objects while playing the game
Half-Life 2's engine I would say is the best so far, but Unreal and Doom3's engines have support for Linux, and that's a big one. Overall, though, I think HL2's is the best.
how about the dark sector engine?
what game run on this engine and the poll option only accept 5 answer but that good if anyone else have a engine not in the list feel free to say it
Doom 3 takes the cake.
You've got it pretty much bang on... but for the thief stuff most of that isnt necceissarly the engins fault... a tonne of it has to do with content... even just some buggy coding geting fed into the engine... besides... they also used the unreal engine for the last two splinter cells... and those games showed us what caustics and shadows were all about when doom 3 was still rumor... but I'd have to give the vote to Valve and their Half Life engine... using Havok to drive their physics... the ragdolling and interactivity in that game (if it EVER comes out) is beyon belief