Well - as the title says - every area of work/expertise has a set of basic
skills that you should learn in order to be effective/good at that skill. In
today's world it has become easier and easier to get by never having learned
those basic skill sets (usually there are shortcuts and what not to get around
them) So I propose the question (limited to scans and walls - as this is what
this site is about) What are the basic knowledge/skills needed to become a good
waller - especially those things that you think people should learn even though
there are shortcuts/macros that will do them later on. As i post this question
(which i firmly believe in) i realise i need to think about it a bit myself - so
i will post my opinion as soon as i finish figuring it out :-)
Some good things to know in Photoshop are what each layer blending mode means; a
general understanding of how masks (and/or quick masks) work; a general idea of
what each filter does both on the default settings and after you customize the
settings; setting up and using your own brushes/patterns; knowledge of all the
palettes and their uses; a general idea of what all the tools in the toolbox do;
and what all the common shortcut keys are.
Basically, get a good feel for what Photoshop is, what it does, and what it
cannot do.
You can apply that idea to any program.
Design itself is something that's often found on ones own. Good sources for
ideas are other designs, whether in advertising (tv, bulletin boards, etc),
print (magazines are a good place) or online (via websites or online articles.)
There are a lot of websites and books devoted to design to help people get an
idea of the basics as well.
I can't agree with Tama even more ^___^ Photoshop is more than just a program,
it's an extension of your own imagination. The more you get use to it, the
easier your ideas will float out to a blank canvas ^^
Well for Part 1 of my response to my own question :-) as regards scanning basics
patience - something that i find way to many people lack and it shows in how
they do things
In my persoanal opinion if your doing a lot of scanning (and some of these
depend on your scanner) - first you need to play with it a bit - get to know how
it handles different settings and how this will affect image. Know your
coloring systems(cmyk,rgb,256,8bit,16,48bit) and formats - tiff, jpg, psd, gif,
bmp and how they are strong and aren't (particularly in the area of compression
and how that compression will effect what you can do later on with the image) as
you get into better scanners - know your scanning options and filters -(the same
filter as in photoshop when applied directly by the scanner can have a
drastically different effect) and finally know the appropiate res for what your
doing. I guess the final stage of "basics" for scanning is the
"Kiss" principle - keep it simple stu***. That is to learn/figure out
(especially when your not the final user for the scan) what is acceptable
editing and what isn't - any editing you do as a scanner will directly affect
the uses that the user can use the scan for (and how much of a headache they
have trying to) Usually the more "Raw" you can get something to them
the better (within reason - quality plays in here as well) and there is my 2
cents for scanning.
Im a newbie in photoshop so is there a book or some website that explains all
the functions for photoshop?? I really really want to learn to make my own
wallpapers ^^
Quote by wqu06Im a newbie in photoshop so
is there a book or some website that
explains all the functions for photoshop?? I really really want to
learn to make my own wallpapers ^^
You can learn from a book, but the better way is probably to just experiment.
It'll stick in your mind better when you find some effect that's really
interesting. Hands-on is a good way to go in this sort of situation, where it's
more an exploration and discovering of limits than anything else.
The basic hm.. i think i'm going at this the wrong way but i cant really say
there's a basic to it. One quick way to learn is just to play around, Know what
each buttons and function do.
lol i'd agree there is no real basic to it - the best way to learn is to play
around with it... but eventually as you start to want to do more you find that
certain skills/knowledge gets you farther faster. Expecially when it comes to
taking what you have in your head and putting it onto the canvas. Like in
painting - you don't have to know how to hold your brush to paint... But for
certain kinds of painting holding your brush in a particular way will get you
further than holding it just any-old-way. For those of you who do more drawing
than I do you know what i mean... I am looking for the what people think are the
same skill sets for photoshop/image editing - and hopefully to impart some of
that - (you never know what you yourself have missed - sometimes a little basic
trick that you never knew makes life 200X easier)
Well - as the title says - every area of work/expertise has a set of basic skills that you should learn in order to be effective/good at that skill. In today's world it has become easier and easier to get by never having learned those basic skill sets (usually there are shortcuts and what not to get around them) So I propose the question (limited to scans and walls - as this is what this site is about) What are the basic knowledge/skills needed to become a good waller - especially those things that you think people should learn even though there are shortcuts/macros that will do them later on. As i post this question (which i firmly believe in) i realise i need to think about it a bit myself - so i will post my opinion as soon as i finish figuring it out :-)
It's quite easy as long as you have a vivid imagination and know how to use a graphics program like Photoshop ^__^
You need to be a freak otaku with lots of idle time and a good graphics program.
Some good things to know in Photoshop are what each layer blending mode means; a general understanding of how masks (and/or quick masks) work; a general idea of what each filter does both on the default settings and after you customize the settings; setting up and using your own brushes/patterns; knowledge of all the palettes and their uses; a general idea of what all the tools in the toolbox do; and what all the common shortcut keys are.
Basically, get a good feel for what Photoshop is, what it does, and what it cannot do.
You can apply that idea to any program.
Design itself is something that's often found on ones own. Good sources for ideas are other designs, whether in advertising (tv, bulletin boards, etc), print (magazines are a good place) or online (via websites or online articles.) There are a lot of websites and books devoted to design to help people get an idea of the basics as well.
I can't agree with Tama even more ^___^ Photoshop is more than just a program, it's an extension of your own imagination. The more you get use to it, the easier your ideas will float out to a blank canvas ^^
As an amateur in making walls. I can only say that photoshop helps you broaden your imagination in art as well as your creativity in doing things.
Well for Part 1 of my response to my own question :-) as regards scanning basics
patience - something that i find way to many people lack and it shows in how they do things
In my persoanal opinion if your doing a lot of scanning (and some of these depend on your scanner) - first you need to play with it a bit - get to know how it handles different settings and how this will affect image. Know your coloring systems(cmyk,rgb,256,8bit,16,48bit) and formats - tiff, jpg, psd, gif, bmp and how they are strong and aren't (particularly in the area of compression and how that compression will effect what you can do later on with the image) as you get into better scanners - know your scanning options and filters -(the same filter as in photoshop when applied directly by the scanner can have a drastically different effect) and finally know the appropiate res for what your doing. I guess the final stage of "basics" for scanning is the "Kiss" principle - keep it simple stu***. That is to learn/figure out (especially when your not the final user for the scan) what is acceptable editing and what isn't - any editing you do as a scanner will directly affect the uses that the user can use the scan for (and how much of a headache they have trying to) Usually the more "Raw" you can get something to them the better (within reason - quality plays in here as well) and there is my 2 cents for scanning.
Im a newbie in photoshop so is there a book or some website that explains all the functions for photoshop?? I really really want to learn to make my own wallpapers ^^
just need the imagination and some good image program...
i think
You can learn from a book, but the better way is probably to just experiment. It'll stick in your mind better when you find some effect that's really interesting. Hands-on is a good way to go in this sort of situation, where it's more an exploration and discovering of limits than anything else.
Thanks for the advice ^^
The basic hm.. i think i'm going at this the wrong way but i cant really say there's a basic to it. One quick way to learn is just to play around, Know what each buttons and function do.
lol i'd agree there is no real basic to it - the best way to learn is to play around with it... but eventually as you start to want to do more you find that certain skills/knowledge gets you farther faster. Expecially when it comes to taking what you have in your head and putting it onto the canvas. Like in painting - you don't have to know how to hold your brush to paint... But for certain kinds of painting holding your brush in a particular way will get you further than holding it just any-old-way. For those of you who do more drawing than I do you know what i mean... I am looking for the what people think are the same skill sets for photoshop/image editing - and hopefully to impart some of that - (you never know what you yourself have missed - sometimes a little basic trick that you never knew makes life 200X easier)