A lot of people are of the impression that videogames, movies and other forms of
entertainment (such as music with violent lyrics) incite behaviour in young
people. This is with special reference to violent music, movies and videogames.
My question to y'all is simple:
1. Do you think that entertainment can act as a form of inadvertent behaviour
modification?
2. Or is this accusation just another B.S. claim by irresponsible parents
seeking someone to blame aside from themselves?
Okay why do people all ways ask when a kid does somethin wrong oh what was he
watchin or playing, what ever happened to just being crazy, i'm sick of stupid
ass parents always blaming everything else cept them selfs for problems with
there childeren god damn!!!!!!!!!!!!!!
Well, both. I think it depends of the consciousness about consequences of the
behavior in your society, if a child learn this you don't have to be worried
about your sons see but of course you can't show them all the corrupted society
we have at once.
The impact of violence will be lesser, if a child is prepare or well-mannered
for it.
Quote by Xenjin1. Do you think that
entertainment can act as a form of inadvertent behaviour
modification?
Of course. Television propaganda is still there, it's just people who can not
distinguish between real life and acting, or just a video game are idiots.
So is it the parents then that are poor at policing their children or are
videogame and movie producers going a tad too far with the content of their
games? What about movies? Do you notice that since the mid 1970's, movies have
taken a mightly violent turn for the worse? Why do you think that violence has
replaced the many musicals of the 1940's 50's and 60's?
Moulin Rouge and Chicago came out and many young people didn't
even know how to relate to it. What do you think is happening here?
To your original question everything that is part of person life can act as
inadvertent behaviour modification games is also part of that. Thing is that
everything affect everyone in different way because everyone receive things
differently. Saying that violent games create violent people is incorrect
because each individual react different to a game, for some it can increase gore
tolerance and made them more indifferent to idea of death others will have no
such side effect, it all comes down to each person character and as Alereborg
said it depends on the consciousness about consequences of the behaviour in
society for each individual.
At the other hand blaming parents for every wrong the child makes is also wrong
because child character is build not only within a family but also within any
social circle the child is involved and family is the smallest of them all,
there is school, friends etc etc.
Quote by XenjinSo is it the parents then
that are poor at policing their children or
are videogame and movie producers going a tad too far with the content
of their games? What about movies? Do you notice that since the mid
1970's, movies have taken a mightly violent turn for the worse? Why do
you think that violence has replaced the many musicals of the 1940's
50's and 60's? Moulin Rouge and Chicago came out and many young people
didn't even know how to relate to it. What do you think is happening
here?
None of them. Taking extreme measures like banning violent games is rather
anti-pedagogic. A child has to be aware of everything and know the consequences
of everything. A child also has to learn to make decisions for itself and be
responsible for the consequences of those decisions. Things should not be
presented in black and white because they are seldom are.
I know a person that as a child was forbidden to watch tv, play video games and
socialize with neighbour children because parents thought it would corrupt him.
That person is absolutely social-inept right now and is incapable of being a
self-sufficient individual, because he was overprotected and constantly
monitored as a child.
... i think the 2. covers it very well ... although i too, think that
Candyloop is also right with his Character & individual stuff .... But
mostlikely the reason for violence are the parents themselfs ....
Quote by XenjinWhy do you think that
violence has replaced the many musicals of the 1940's 50's and
60's?
Violence has become a form of entertainment in America. We like violence more
then we like musicals. Violence is considered "cool" here, so people
enjoy watching or playing it. Other countries are more family oriented and have
less violent media. Violence is the norm...
That explains why Bush ploughed into Iraq the way he did, doesn't it?
(Something tells me that Bush has already won the election...)
I guess that also explains the Columbine killings and the copycat killings that
followed thereafter: It's not because of vidogames or movies. Rather, it's
because of a society that cultivates violence as being "Cool". That's
why we have violent videogames and movies. It's not the fault of entertainment,
entertainment is just a product of it.
So I guess the original question is wrong then. The violent movies/music and
videogames is not the corruptor, but rather a result of the corruption. If
that's what a society thinks is cool, then the contrary would be seen as
"uncool" I take it. Is that where America really is now? Or are you
just pulling my toes?
i think it's the parent's fault that some kids are influenced by games. i mean,
none of MY friends go around shooting people or getting in useless fights and
they've been playing games all their lives. parents should bring up their
children so that they know that media isn't 100% trustable. in other words,
teach them common sense.
I think behaviour is influenced a lot by our environment. I suppose if all you
do is play violent games, watch violent movies, and listen to violent songs then
yeah, you might go crazy. But I also think that a lot of kids are smart enough
to tell the difference between virtual life and reality. Parents need to be
aware of all this, but not ban kids completely from violence. Slowly immerse
them in reality, in the fact that violence exist and educate them.
Quote by qtRAre you saying that every game
developer that make "Violent" Vidiogames thinks that violent is
cool?
- An even better question would be:
If videogame and movie developers didn't think that violence will sell, would
they make content that contains violence?
Why else would they try to make action movie sequels that are more violent than
their prequels? Haven't you ever noticed that when a movie comes out, the first
one is usually the best one, but the sequels spend more time being violent and
gory, as if to assault the human senses?
Whether or not they think it's cool is irrelevant. They don't make it to
entertain themselves. It is we the viewing public who buy it. Their motive is
monetary in nature. Few movie and game developers create content that is
genuinely artful. Most of it is to cash in on the popularity of a genre. So the
real questions here are:
- Is it the viewing public that fueled the popularity of violent genres of
entertainment? (giving credit to Caine091's point)
- If that is the case, is that a testament to the nature of a particular
society, human nature or something far more devious?
A lot of people are of the impression that videogames, movies and other forms of entertainment (such as music with violent lyrics) incite behaviour in young people. This is with special reference to violent music, movies and videogames. My question to y'all is simple:
1. Do you think that entertainment can act as a form of inadvertent behaviour modification?
2. Or is this accusation just another B.S. claim by irresponsible parents seeking someone to blame aside from themselves?
Your views plz!
Okay why do people all ways ask when a kid does somethin wrong oh what was he watchin or playing, what ever happened to just being crazy, i'm sick of stupid ass parents always blaming everything else cept them selfs for problems with there childeren god damn!!!!!!!!!!!!!!
Well, both. I think it depends of the consciousness about consequences of the behavior in your society, if a child learn this you don't have to be worried about your sons see but of course you can't show them all the corrupted society we have at once.
The impact of violence will be lesser, if a child is prepare or well-mannered for it.
Of course. Television propaganda is still there, it's just people who can not distinguish between real life and acting, or just a video game are idiots.
So is it the parents then that are poor at policing their children or are videogame and movie producers going a tad too far with the content of their games? What about movies? Do you notice that since the mid 1970's, movies have taken a mightly violent turn for the worse? Why do you think that violence has replaced the many musicals of the 1940's 50's and 60's?
Moulin Rouge and Chicago came out and many young people didn't even know how to relate to it. What do you think is happening here?
To your original question everything that is part of person life can act as inadvertent behaviour modification games is also part of that. Thing is that everything affect everyone in different way because everyone receive things differently. Saying that violent games create violent people is incorrect because each individual react different to a game, for some it can increase gore tolerance and made them more indifferent to idea of death others will have no such side effect, it all comes down to each person character and as Alereborg said it depends on the consciousness about consequences of the behaviour in society for each individual.
At the other hand blaming parents for every wrong the child makes is also wrong because child character is build not only within a family but also within any social circle the child is involved and family is the smallest of them all, there is school, friends etc etc.
None of them. Taking extreme measures like banning violent games is rather anti-pedagogic. A child has to be aware of everything and know the consequences of everything. A child also has to learn to make decisions for itself and be responsible for the consequences of those decisions. Things should not be presented in black and white because they are seldom are.
I know a person that as a child was forbidden to watch tv, play video games and socialize with neighbour children because parents thought it would corrupt him. That person is absolutely social-inept right now and is incapable of being a self-sufficient individual, because he was overprotected and constantly monitored as a child.
... i think the 2. covers it very well ... although i too, think that Candyloop is also right with his Character & individual stuff .... But mostlikely the reason for violence are the parents themselfs ....
Violence has become a form of entertainment in America. We like violence more then we like musicals. Violence is considered "cool" here, so people enjoy watching or playing it. Other countries are more family oriented and have less violent media. Violence is the norm...
Interesting view Vivid-Rein
That explains why Bush ploughed into Iraq the way he did, doesn't it?
(Something tells me that Bush has already won the election...)
I guess that also explains the Columbine killings and the copycat killings that followed thereafter: It's not because of vidogames or movies. Rather, it's because of a society that cultivates violence as being "Cool". That's why we have violent videogames and movies. It's not the fault of entertainment, entertainment is just a product of it.
So I guess the original question is wrong then. The violent movies/music and videogames is not the corruptor, but rather a result of the corruption. If that's what a society thinks is cool, then the contrary would be seen as "uncool" I take it. Is that where America really is now? Or are you just pulling my toes?
Are you saying that every game developer that make "Violent" Vidiogames thinks that violent is cool?
i think it's the parent's fault that some kids are influenced by games. i mean, none of MY friends go around shooting people or getting in useless fights and they've been playing games all their lives. parents should bring up their children so that they know that media isn't 100% trustable. in other words, teach them common sense.
I think behaviour is influenced a lot by our environment. I suppose if all you do is play violent games, watch violent movies, and listen to violent songs then yeah, you might go crazy. But I also think that a lot of kids are smart enough to tell the difference between virtual life and reality. Parents need to be aware of all this, but not ban kids completely from violence. Slowly immerse them in reality, in the fact that violence exist and educate them.
Bah, now I don't even understand myself.
- An even better question would be:
If videogame and movie developers didn't think that violence will sell, would they make content that contains violence?
Why else would they try to make action movie sequels that are more violent than their prequels? Haven't you ever noticed that when a movie comes out, the first one is usually the best one, but the sequels spend more time being violent and gory, as if to assault the human senses?
Whether or not they think it's cool is irrelevant. They don't make it to entertain themselves. It is we the viewing public who buy it. Their motive is monetary in nature. Few movie and game developers create content that is genuinely artful. Most of it is to cash in on the popularity of a genre. So the real questions here are:
- Is it the viewing public that fueled the popularity of violent genres of entertainment? (giving credit to Caine091's point)
- If that is the case, is that a testament to the nature of a particular society, human nature or something far more devious?