Quote by shinsengumiIn
general, I like to keep my parties fairly balanced, which could entail completely different things depending on the
individual game in question.
Well said. Normally, this is my objective as well: Balance.
That said...
Quote: This usually, however, involves having some kind of healer in the
mix. However, I'm less about strategy than about the story itself so oftentimes I'll toss what are
objectively the most logical combinations out the window in favor of a party of characters that particularly endeared
themselves to me, either though their mannerisms or backstory, or if I felt that given their personalities would be the
ones who work best together.
Right, if the game is about the story and journey along the way, it is the characters that become the most important
and enjoyable vehicle in getting there. So, as you say, oft-times I'll
focus on characters that have meandered their way in, and become favorites for one reason or another.
Sometimes that's done at the expense of a balance, but most often it seems to works out, while allowing for a great
experience.
Also, as an aside, I've noticed that if the game warranted a second run-through, that in using some of the cast
that weren't as utilized the first time, that it provides a different twist to the whole experience.
Quote: Sure, this may mean that the game may be that much more difficult,
but in the end, for me at least, it feels that much more rewarding, and feels less than a game where I'm
constrained by the mechanics rather than a means by which a story gets told to me.
Couldn't have said it any better.