Okay well I'm only going to be making *SUGGESTIONS* - you can disagree with me if you want, but I will be
evaluating your wallpapers like I usually do.
WALLPAPER ONE
* The general concept is not bad. But it's too busy. The scans are tiny and there are way too many of them- it
really messes up the focus. This is affecting the composition of your wallpaper, NOT the low effort factor. I can very
well tell that you spent a lot of time extracting each one - that's effort. But the poor composition lies in the
fact that you have too many focal points. Usually if you have more than one scan, one should stand out the most and then
the rest of the scans should let you trail AROUND the wallpaper--- there is no one point that stands out to me... so it
is a bit messy in the sense of composition.
* The background- if you want it to feature those images, would have to be the same size--- each tile should at least be
the same size.
* Having too much text is not a good idea. I would remove all those little titles because they are pretty
distracting.
* The font is not something I would go for... these are chibis... Something round and cute or round and tech would be
better than cursive.
* The background images of the planes.... hmmm... well they aren't too bad. I see you used something like a
crosshatch filter on them... but yeah... chibis and realistic looking planes? That's a bit random to me. Affects
the overall appearance.
* And just a filter on a background is not enough btw. You might need to download some brushes--- because you kinda cut
the planes out and filtered them ... and that's about it >_> I don't know what else you did with them...
I just can't tell... so if I can't tell then chances of others seeing that is pretty small ^_^'
* I know you like the drop shadows, but I don't see the point in using them. They do take up a bit of space but
they don't look that great at all... since this is a light wallpaper, why have chunks of darkness on it? I know you
wanted them to hover above the wallpaper.... but generally shadows are not good things to use in a wallpaper-
WALLPAPER TWO
* Ah. This is a continuation of the first one I spose with different characters.
OVERALL
If you divided up the background titles evenly and placed each chibi inside them, that would be a LOT better than what
it is now. I know you probably left some space on the left for icons but it doesn't look too good when it comes to
balance. The composition I feel still needs to be worked on... but I hate to say it because you spent so much time on it
and seem so locked on target aiming for this type of wallpaper.
There's not much really for me to say on this... I wouldn't use it because it's too busy... that's
probably the main thing about this.
Recently in the Sandbox there was a member who submitted a Gals! wallpaper with chibis... they were small but placed
symmetrically around a circle (the world) - that made for much more balance, and didn't distract, because the
centre (the globe image) then made you trace around the circle to look at each scan.
Here however everything is in rows so I feel like I'm reading a book... it's quite disharmonious as well
because I'm not doing a trail... rather just rows.
I hope that has given you some ideas... and just on that note about those who come here in the Sandbox, you have lots of
potential, just for using this Sandbox- so keep up the great work :) Kudos ^_^
merged: 11-06-2005 ~ 09:43am
PS: Tokitoh meant using a pentool and tracing over the shadows... because everything in this wallpaper is sharp edged,
but the shadows are feather/ soft edged- kinda contradicts the idea of mechy sharpness if you know what I mean ;) On
that note, the tiles should also have sharp edges... no need to blend them into each other... it's obvious they are
different, so you might as well keep all the edges sharp.
I also forgot to mention that the chibis are differently sized and sometimes not lined in a straight row--- so that
might be accounted for :) Once again, kudos for posting ^.^V